net.minecraft.world.level.chunk

interface ChunkStatus$SimpleGenerationTask

extends ChunkStatus$GenerationTask

chc$d
net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask
net.minecraft.class_2806$class_3768
net.minecraft.unmapped.C_kogtzhzt$C_wpsejfkz
net.minecraft.world.chunk.ChunkStatus$SimpleGenerationTask
net.minecraft.world.chunk.ChunkStatus$ISelectiveWorker
net.minecraft.server.v1_16_R1.ChunkStatus$d

Method summary

Modifier and TypeMethod
default CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>>
doWork(chc arg0, zd arg1, cha arg2, cva arg3, zg arg4, Function<cgy, CompletableFuture<com.mojang.datafixers.util.Either<cgy, yo$a>>> arg5, List<cgy> arg6, cgy arg7)
doWork(ChunkStatus arg0, ServerLevel arg1, ChunkGenerator arg2, StructureManager arg3, ThreadedLevelLightEngine arg4, Function<ChunkAccess, CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>>> arg5, List<ChunkAccess> arg6, ChunkAccess arg7)
doWork(class_2806 arg0, class_3218 arg1, class_2794 arg2, class_3485 arg3, class_3227 arg4, Function<class_2791, CompletableFuture<com.mojang.datafixers.util.Either<class_2791, class_3193$class_3724>>> arg5, List<class_2791> arg6, class_2791 arg7)
doWork(ChunkStatus arg0, ServerWorld arg1, ChunkGenerator arg2, StructureManager arg3, ServerLightingProvider arg4, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder$Unloaded>>> arg5, List<Chunk> arg6, Chunk arg7)
doWork(ChunkStatus arg0, ServerWorld arg1, ChunkGenerator arg2, TemplateManager arg3, ServerWorldLightManager arg4, Function<IChunk, CompletableFuture<com.mojang.datafixers.util.Either<IChunk, ChunkHolder$IChunkLoadingError>>> arg5, List<IChunk> arg6, IChunk arg7)
void
doWork(zd arg0, cha arg1, List<cgy> arg2, cgy arg3)
doWork(ServerLevel arg0, ChunkGenerator arg1, List<ChunkAccess> arg2, ChunkAccess arg3)
doWork(class_3218 arg0, class_2794 arg1, List<class_2791> arg2, class_2791 arg3)
doWork(ServerWorld world, ChunkGenerator generator, List<Chunk> surroundingChunks, Chunk chunk)
doWork(ServerWorld arg0, ChunkGenerator arg1, List<IChunk> arg2, IChunk arg3)