net.minecraft.world.level.levelgen.feature

public class WoodlandMansionFeature$WoodlandMansionStart

extends StructureStart<NoneFeatureConfiguration>

cmx$a
net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature$WoodlandMansionStart
net.minecraft.class_3223$class_3224
net.minecraft.unmapped.C_zfzmombh$C_udunuhih
net.minecraft.world.gen.feature.WoodlandMansionFeature$Start
net.minecraft.world.gen.feature.structure.WoodlandMansionStructure$Start
net.minecraft.server.v1_16_R1.WorldGenWoodlandMansion$a

Constructor summary

ModifierConstructor
public (StructureFeature<NoneFeatureConfiguration> arg0, int arg1, int arg2, BoundingBox arg3, int arg4, long arg5)

Method summary

Modifier and TypeMethod
public void
a(cha arg0, cva arg1, int arg2, int arg3, bre arg4, coa arg5)
generatePieces(ChunkGenerator arg0, StructureManager arg1, int arg2, int arg3, Biome arg4, NoneFeatureConfiguration arg5)
method_28672(class_2794 arg0, class_3485 arg1, int arg2, int arg3, class_1959 arg4, class_3111 arg5)
m_nafyzpnh(C_kgfalbim arg0, C_rhdulivw arg1, int arg2, int arg3, C_orlkpefs arg4, C_yzjwxcnp arg5)
init(ChunkGenerator arg0, StructureManager arg1, int arg2, int arg3, Biome arg4, DefaultFeatureConfig arg5)
func_230364_a_(ChunkGenerator arg0, TemplateManager arg1, int arg2, int arg3, Biome arg4, NoFeatureConfig arg5)
public void
a(bqu arg0, bqq arg1, cha arg2, Random arg3, ctd arg4, bph arg5)
placeInChunk(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5)
method_14974(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5)
m_tddldbub(C_ldkphtbr arg0, C_iijvezpz arg1, C_kgfalbim arg2, Random arg3, C_hmqypqzz arg4, C_ynrszrtu arg5)
generateStructure(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5)
func_230366_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5)