net.minecraft.world.level.block

public abstract class ButtonBlock

extends FaceAttachedHorizontalDirectionalBlock

All mapped superinterfaces:

ItemLike

bus
net.minecraft.world.level.block.ButtonBlock
net.minecraft.class_2269
net.minecraft.unmapped.C_mvguptux
net.minecraft.block.AbstractButtonBlock
net.minecraft.block.AbstractButtonBlock
net.minecraft.server.v1_16_R2.BlockButtonAbstract

Field summary

Modifier and TypeField
public static final BooleanProperty
a
POWERED
field_10729
f_pzyrfksa
POWERED
field_176584_b
POWERED
protected static final VoxelShape
b
CEILING_AABB_X
field_10721
f_xfwgrord
CEILING_X_SHAPE
field_196370_b
protected static final VoxelShape
c
CEILING_AABB_Z
field_10727
f_fqunlwzs
CEILING_Z_SHAPE
field_196371_c
protected static final VoxelShape
d
FLOOR_AABB_X
field_10723
f_ugfojogr
FLOOR_X_SHAPE
field_196376_y
protected static final VoxelShape
e
FLOOR_AABB_Z
field_10716
f_lyvwefny
FLOOR_Z_SHAPE
field_196377_z
protected static final VoxelShape
f
NORTH_AABB
field_10728
f_mmsecubf
NORTH_SHAPE
field_185622_d
protected static final VoxelShape
g
SOUTH_AABB
field_10715
f_kzpgltxs
SOUTH_SHAPE
field_185624_e
protected static final VoxelShape
h
WEST_AABB
field_10731
f_qmwjtlhs
WEST_SHAPE
field_185626_f
protected static final VoxelShape
i
EAST_AABB
field_10720
f_ryekvpwj
EAST_SHAPE
field_185628_g
protected static final VoxelShape
j
PRESSED_CEILING_AABB_X
field_10717
f_qeodymvp
CEILING_X_PRESSED_SHAPE
field_196372_E
protected static final VoxelShape
k
PRESSED_CEILING_AABB_Z
field_10726
f_mduuvfgj
CEILING_Z_PRESSED_SHAPE
field_196373_F
protected static final VoxelShape
o
PRESSED_FLOOR_AABB_X
field_10722
f_zdevvfvl
FLOOR_X_PRESSED_SHAPE
field_196374_G
protected static final VoxelShape
p
PRESSED_FLOOR_AABB_Z
field_10730
f_rbfhhthe
FLOOR_Z_PRESSED_SHAPE
field_196375_H
protected static final VoxelShape
q
PRESSED_NORTH_AABB
field_10719
f_vbanmhdw
NORTH_PRESSED_SHAPE
field_185623_D
protected static final VoxelShape
r
PRESSED_SOUTH_AABB
field_10724
f_irjxpusc
SOUTH_PRESSED_SHAPE
field_185625_E
protected static final VoxelShape
s
PRESSED_WEST_AABB
field_10732
f_uurxfwdq
WEST_PRESSED_SHAPE
field_185627_F
protected static final VoxelShape
t
PRESSED_EAST_AABB
field_10718
f_rcocfcie
EAST_PRESSED_SHAPE
field_185629_G
private final boolean
v
sensitive
field_10725
f_wgplbkgd
wooden
field_150047_a

Constructor summary

ModifierConstructor
protected (boolean wooden, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
private int
c()
getPressDuration()
method_26153()
m_kgzvowzg()
getPressTicks()
func_235471_c_()
public VoxelShape
b(cee arg0, bqz arg1, fx arg2, dcp arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public InteractionResult
a(cee arg0, bru arg1, fx arg2, bft arg3, aoq arg4, dcg arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
d(cee arg0, bru arg1, fx arg2)
press(BlockState arg0, Level arg1, BlockPos arg2)
method_21845(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_xgiovkgj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
powerOn(BlockState state, World world, BlockPos pos)
func_226910_d_(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(bft arg0, brv arg1, fx arg2, boolean arg3)
playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, boolean arg3)
method_9714(class_1657 arg0, class_1936 arg1, class_2338 arg2, boolean arg3)
m_wnfxbhzh(C_jzrpycqo arg0, C_vdvbsyle arg1, C_hynzadkk arg2, boolean arg3)
playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered)
func_196367_a(PlayerEntity arg0, IWorld arg1, BlockPos arg2, boolean arg3)
protected abstract SoundEvent
a(boolean arg0)
getSound(boolean arg0)
method_9712(boolean arg0)
m_smnwtisx(boolean arg0)
getClickSound(boolean powered)
func_196369_b(boolean arg0)
public void
a(cee arg0, bru arg1, fx arg2, cee arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_rhbsxbgh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public int
a(cee arg0, bqz arg1, fx arg2, gc arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_bhohbmwk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(cee arg0, bqz arg1, fx arg2, gc arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_ydisyayk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
b_(cee arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
m_fjkbizwn(C_txtbiemp arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public void
a(cee arg0, aag arg1, fx arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
public void
a(cee arg0, bru arg1, fx arg2, apx arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
private void
e(cee arg0, bru arg1, fx arg2)
checkPressed(BlockState arg0, Level arg1, BlockPos arg2)
method_9715(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_zsepdvap(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
tryPowerWithProjectiles(BlockState state, World world, BlockPos pos)
func_185616_e(BlockState arg0, World arg1, BlockPos arg2)
private void
f(cee arg0, bru arg1, fx arg2)
updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2)
method_9713(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_vkkuhzwv(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
updateNeighbors(BlockState state, World world, BlockPos pos)
func_196368_e(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(cef$a<bul, cee> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)