public static void | | a(gn arg0, clz arg1, cob$a arg2, cfv arg3, cst arg4, fx arg5, List<? super crl> arg6, Random arg7, boolean arg8, boolean arg9) | | addPieces(RegistryAccess arg0, JigsawConfiguration arg1, JigsawPlacement$PieceFactory arg2, ChunkGenerator arg3, StructureManager arg4, BlockPos arg5, List<? super PoolElementStructurePiece> arg6, Random arg7, boolean arg8, boolean arg9) | | method_30419(class_5455 arg0, class_3812 arg1, class_3778$class_3779 arg2, class_2794 arg3, class_3485 arg4, class_2338 arg5, List<? super class_3790> arg6, Random arg7, boolean arg8, boolean arg9) | | m_tkanoiih(C_wqxmvzdq arg0, C_mybdiwum arg1, C_yhwtbjhx$C_fgglsdfi arg2, C_kgfalbim arg3, C_rhdulivw arg4, C_hynzadkk arg5, List<? super C_paeomyma> arg6, Random arg7, boolean arg8, boolean arg9) | | method_30419(DynamicRegistryManager arg0, StructurePoolFeatureConfig arg1, StructurePoolBasedGenerator$PieceFactory arg2, ChunkGenerator arg3, StructureManager arg4, BlockPos arg5, List<? super PoolStructurePiece> arg6, Random arg7, boolean arg8, boolean arg9) | | func_242837_a(DynamicRegistries arg0, VillageConfig arg1, JigsawManager$IPieceFactory arg2, ChunkGenerator arg3, TemplateManager arg4, BlockPos arg5, List<? super AbstractVillagePiece> arg6, Random arg7, boolean arg8, boolean arg9) |
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public static void | | a(gn arg0, crl arg1, int arg2, cob$a arg3, cfv arg4, cst arg5, List<? super crl> arg6, Random arg7) | | addPieces(RegistryAccess arg0, PoolElementStructurePiece arg1, int arg2, JigsawPlacement$PieceFactory arg3, ChunkGenerator arg4, StructureManager arg5, List<? super PoolElementStructurePiece> arg6, Random arg7) | | method_27230(class_5455 arg0, class_3790 arg1, int arg2, class_3778$class_3779 arg3, class_2794 arg4, class_3485 arg5, List<? super class_3790> arg6, Random arg7) | | m_mpzqakga(C_wqxmvzdq arg0, C_paeomyma arg1, int arg2, C_yhwtbjhx$C_fgglsdfi arg3, C_kgfalbim arg4, C_rhdulivw arg5, List<? super C_paeomyma> arg6, Random arg7) | | method_27230(DynamicRegistryManager arg0, PoolStructurePiece arg1, int arg2, StructurePoolBasedGenerator$PieceFactory arg3, ChunkGenerator arg4, StructureManager arg5, List<? super PoolStructurePiece> arg6, Random arg7) | | func_242838_a(DynamicRegistries arg0, AbstractVillagePiece arg1, int arg2, JigsawManager$IPieceFactory arg3, ChunkGenerator arg4, TemplateManager arg5, List<? super AbstractVillagePiece> arg6, Random arg7) |
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