net.minecraft.client.renderer.entity.player

public class PlayerRenderer

extends LivingEntityRenderer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>>

All mapped superinterfaces:

RenderLayerParent

ejc
net.minecraft.client.renderer.entity.player.PlayerRenderer
net.minecraft.class_1007
net.minecraft.unmapped.C_glzopqgl
net.minecraft.client.render.entity.PlayerEntityRenderer
net.minecraft.client.renderer.entity.PlayerRenderer

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)
public (EntityRenderDispatcher dispatcher, boolean arg1)

Method summary

Modifier and TypeMethod
public void
a(dzb arg0, float arg1, float arg2, dfj arg3, dzy arg4, int arg5)
render(AbstractClientPlayer arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5)
method_4215(class_742 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5)
m_lrfkrnnh(C_sgyyxgui arg0, float arg1, float arg2, C_cnszsxvd arg3, C_igrgeffe arg4, int arg5)
render(AbstractClientPlayerEntity arg0, float arg1, float arg2, MatrixStack arg3, VertexConsumerProvider arg4, int arg5)
func_225623_a_(AbstractClientPlayerEntity arg0, float arg1, float arg2, MatrixStack arg3, IRenderTypeBuffer arg4, int arg5)
public Vec3
a(dzb arg0, float arg1)
getRenderOffset(AbstractClientPlayer arg0, float arg1)
method_23206(class_742 arg0, float arg1)
m_aaxylvpn(C_sgyyxgui arg0, float arg1)
getPositionOffset(AbstractClientPlayerEntity arg0, float arg1)
func_225627_b_(AbstractClientPlayerEntity arg0, float arg1)
private void
b(dzb arg0)
setModelProperties(AbstractClientPlayer arg0)
method_4218(class_742 arg0)
m_ljeilmkj(C_sgyyxgui arg0)
setModelPose(AbstractClientPlayerEntity arg0)
func_177137_d(AbstractClientPlayerEntity arg0)
private static HumanoidModel$ArmPose
a(dzb arg0, aoq arg1)
getArmPose(AbstractClientPlayer arg0, InteractionHand arg1)
method_4210(class_742 arg0, class_1268 arg1)
m_ammimwjg(C_sgyyxgui arg0, C_laxmzoqs arg1)
getArmPose(AbstractClientPlayerEntity arg0, Hand arg1)
func_241741_a_(AbstractClientPlayerEntity arg0, Hand arg1)
public ResourceLocation
a(dzb arg0)
getTextureLocation(AbstractClientPlayer arg0)
method_4216(class_742 arg0)
m_mwssbqle(C_sgyyxgui arg0)
getTexture(AbstractClientPlayerEntity arg0)
func_110775_a(AbstractClientPlayerEntity arg0)
protected void
a(dzb arg0, dfj arg1, float arg2)
scale(AbstractClientPlayer arg0, PoseStack arg1, float arg2)
method_4217(class_742 arg0, class_4587 arg1, float arg2)
m_eiybqtqg(C_sgyyxgui arg0, C_cnszsxvd arg1, float arg2)
scale(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2)
func_225620_a_(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2)
protected void
a(dzb arg0, nr arg1, dfj arg2, dzy arg3, int arg4)
renderNameTag(AbstractClientPlayer arg0, Component arg1, PoseStack arg2, MultiBufferSource arg3, int arg4)
method_4213(class_742 arg0, class_2561 arg1, class_4587 arg2, class_4597 arg3, int arg4)
m_oefnknjt(C_sgyyxgui arg0, C_rdaqiwdt arg1, C_cnszsxvd arg2, C_igrgeffe arg3, int arg4)
renderLabelIfPresent(AbstractClientPlayerEntity arg0, Text arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4)
func_225629_a_(AbstractClientPlayerEntity arg0, ITextComponent arg1, MatrixStack arg2, IRenderTypeBuffer arg3, int arg4)
public void
a(dfj arg0, dzy arg1, int arg2, dzb arg3)
renderRightHand(PoseStack arg0, MultiBufferSource arg1, int arg2, AbstractClientPlayer arg3)
method_4220(class_4587 arg0, class_4597 arg1, int arg2, class_742 arg3)
m_skywttwi(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_sgyyxgui arg3)
renderRightArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, AbstractClientPlayerEntity player)
func_229144_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, AbstractClientPlayerEntity arg3)
public void
b(dfj arg0, dzy arg1, int arg2, dzb arg3)
renderLeftHand(PoseStack arg0, MultiBufferSource arg1, int arg2, AbstractClientPlayer arg3)
method_4221(class_4587 arg0, class_4597 arg1, int arg2, class_742 arg3)
m_spaomvdp(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_sgyyxgui arg3)
renderLeftArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, AbstractClientPlayerEntity player)
func_229146_b_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, AbstractClientPlayerEntity arg3)
private void
a(dfj arg0, dzy arg1, int arg2, dzb arg3, dwf arg4, dwf arg5)
renderHand(PoseStack arg0, MultiBufferSource arg1, int arg2, AbstractClientPlayer arg3, ModelPart arg4, ModelPart arg5)
method_23205(class_4587 arg0, class_4597 arg1, int arg2, class_742 arg3, class_630 arg4, class_630 arg5)
m_cxsilwbo(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_sgyyxgui arg3, C_rglqxnbw arg4, C_rglqxnbw arg5)
renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, AbstractClientPlayerEntity player, ModelPart arm, ModelPart sleeve)
func_229145_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, AbstractClientPlayerEntity arg3, ModelRenderer arg4, ModelRenderer arg5)
protected void
a(dzb arg0, dfj arg1, float arg2, float arg3, float arg4)
setupRotations(AbstractClientPlayer arg0, PoseStack arg1, float arg2, float arg3, float arg4)
method_4212(class_742 arg0, class_4587 arg1, float arg2, float arg3, float arg4)
m_qdjjrwci(C_sgyyxgui arg0, C_cnszsxvd arg1, float arg2, float arg3, float arg4)
setupTransforms(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2, float arg3, float arg4)
func_225621_a_(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2, float arg3, float arg4)