public InteractionResult | | a(cee arg0, bru arg1, fx arg2, bft arg3, aoq arg4, dcg arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
|
public void | | a(cee arg0, bru arg1, fx arg2, apx arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
|
public void | | a(cee arg0, bru arg1, fx arg2, cee arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | m_rhbsxbgh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
|
public BlockState | |
public BlockState | | a(cee arg0, gc arg1, cee arg2, brv arg3, fx arg4, fx arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | m_yvunqpeq(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
private boolean | |
public VoxelShape | | b(cee arg0, bqz arg1, fx arg2, dcp arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
|
public RenderShape | |
public static void | | c(brv arg0, fx arg1, cee arg2) | | dowse(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_29288(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | m_adjfdgei(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2) | | extinguish(WorldAccess world, BlockPos pos, BlockState state) | | func_235475_c_(IWorld arg0, BlockPos arg1, BlockState arg2) |
|
public boolean | | a(brv arg0, fx arg1, cee arg2, cuu arg3) | | placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3) | | m_ymsxgqxp(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_xqketiuf arg3) | | tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | func_204509_a(IWorld arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3) |
|
public void | | a(bru arg0, cee arg1, dcg arg2, bgj arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | m_wvibjcmf(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_ltpsyvhj arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) | | func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, ProjectileEntity arg3) |
|
public static void | | a(bru arg0, fx arg1, boolean arg2, boolean arg3) | | makeParticles(Level arg0, BlockPos arg1, boolean arg2, boolean arg3) | | method_17455(class_1937 arg0, class_2338 arg1, boolean arg2, boolean arg3) | | m_llezjudc(C_cdctfzbn arg0, C_hynzadkk arg1, boolean arg2, boolean arg3) | | spawnSmokeParticle(World world, BlockPos pos, boolean isSignal, boolean lotsOfSmoke) | | func_220098_a(World arg0, BlockPos arg1, boolean arg2, boolean arg3) |
|
public static boolean | |
public static boolean | |
public FluidState | |
public BlockState | |
public BlockState | |
protected void | |
public BlockEntity | |
public boolean | | a(cee arg0, bqz arg1, fx arg2, cxb arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | m_rwctfady(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
|
public static boolean | |
public void | | a(cee arg0, bru arg1, fx arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
|