net.minecraft.world.level.block

public class CauldronBlock

extends Block

All mapped superinterfaces:

ItemLike

buz
net.minecraft.world.level.block.CauldronBlock
net.minecraft.class_2275
net.minecraft.unmapped.C_vlqpfmkq
net.minecraft.block.CauldronBlock
net.minecraft.block.CauldronBlock
net.minecraft.server.v1_16_R2.BlockCauldron

Field summary

Modifier and TypeField
public static final IntegerProperty
a
LEVEL
field_10745
f_qlkdrxok
LEVEL
field_176591_a
LEVEL
private static final VoxelShape
c
INSIDE
field_10747
f_brryfyyo
RAY_TRACE_SHAPE
field_196403_b
protected static final VoxelShape
b
SHAPE
field_10746
f_ymnrhxgg
OUTLINE_SHAPE
field_220269_b

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
b(cee arg0, bqz arg1, fx arg2, dcp arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
a_(cee arg0, bqz arg1, fx arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_jdegzotw(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getRaycastShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_199600_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public void
a(cee arg0, bru arg1, fx arg2, apx arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public InteractionResult
a(cee arg0, bru arg1, fx arg2, bft arg3, aoq arg4, dcg arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(bru arg0, fx arg1, cee arg2, int arg3)
setWaterLevel(Level arg0, BlockPos arg1, BlockState arg2, int arg3)
method_9726(class_1937 arg0, class_2338 arg1, class_2680 arg2, int arg3)
m_txsxulpz(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, int arg3)
setLevel(World world, BlockPos pos, BlockState state, int level)
func_176590_a(World arg0, BlockPos arg1, BlockState arg2, int arg3)
public void
c(bru arg0, fx arg1)
handleRain(Level arg0, BlockPos arg1)
method_9504(class_1937 arg0, class_2338 arg1)
m_wuctrpwm(C_cdctfzbn arg0, C_hynzadkk arg1)
rainTick(World arg0, BlockPos arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
a(cee arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(cee arg0, bru arg1, fx arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(cef$a<bul, cee> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(cee arg0, bqz arg1, fx arg2, cxb arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
m_rwctfady(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)