public LootItemFunctionType | | b() | | getType() | | method_29321() | | m_ngvoddkv() | | getType() | | func_230425_b_() |
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public Set<LootContextParam<?>> | | a() | | getReferencedContextParams() | | method_293() | | m_oozesizv() | | getRequiredParameters() | | func_215855_a() |
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public ItemStack | |
public static LootItemConditionalFunction$Builder<?> | | a(bpp arg0, float arg1, int arg2) | | addBonusBinomialDistributionCount(Enchantment arg0, float arg1, int arg2) | | method_463(class_1887 arg0, float arg1, int arg2) | | m_ziaghyfl(C_jxtrubuh arg0, float arg1, int arg2) | | binomialWithBonusCount(Enchantment enchantment, float probability, int extra) | | func_215870_a(Enchantment arg0, float arg1, int arg2) |
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public static LootItemConditionalFunction$Builder<?> | |
public static LootItemConditionalFunction$Builder<?> | |
public static LootItemConditionalFunction$Builder<?> | |