net.minecraft.client.renderer

public class ViewArea

env
net.minecraft.client.renderer.ViewArea
net.minecraft.class_769
net.minecraft.unmapped.C_rqhfsngs
net.minecraft.client.render.BuiltChunkStorage
net.minecraft.src.C_4180_

Field summary

Modifier and TypeField
protected final LevelRenderer
a
levelRenderer
field_4146
f_gqsafriw
worldRenderer
f_110838_
protected final Level
b
level
field_4151
f_ypmjrpkj
world
f_110839_
protected int
c
chunkGridSizeY
field_4149
f_pgaihanu
sizeY
f_110840_
protected int
d
chunkGridSizeX
field_4148
f_ydwppknl
sizeX
f_110841_
protected int
e
chunkGridSizeZ
field_4147
f_nunnulzt
sizeZ
f_110842_
public ChunkRenderDispatcher$RenderChunk[]
f
chunks
field_4150
f_lhfutndr
chunks
f_110843_

Constructor summary

ModifierConstructor
public (ChunkRenderDispatcher chunkBuilder, Level world, int viewDistance, LevelRenderer worldRenderer)

Method summary

Modifier and TypeMethod
protected void
a(epw arg0)
createChunks(ChunkRenderDispatcher arg0)
method_3324(class_846 arg0)
m_wfdmeajx(C_cifoaixd arg0)
createChunks(ChunkBuilder chunkBuilder)
m_110864_(C_4261_ arg0)
public void
a()
releaseAllBuffers()
method_3327()
m_flvtwfft()
clear()
m_110849_()
private int
a(int arg0, int arg1, int arg2)
getChunkIndex(int arg0, int arg1, int arg2)
method_3326(int arg0, int arg1, int arg2)
m_zywdbejv(int arg0, int arg1, int arg2)
getChunkIndex(int x, int y, int z)
m_110855_(int p_110857_, int p_110858_, int arg2)
protected void
a(int arg0)
setViewDistance(int arg0)
method_3325(int arg0)
m_uqgbrzua(int arg0)
setViewDistance(int viewDistance)
m_110853_(int arg0)
public void
a(double arg0, double arg1)
repositionCamera(double arg0, double arg1)
method_3330(double arg0, double arg1)
m_rxnslrfy(double arg0, double arg1)
updateCameraPosition(double x, double z)
m_110850_(double p_110852_, double arg1)
public void
a(int arg0, int arg1, int arg2, boolean arg3)
setDirty(int arg0, int arg1, int arg2, boolean arg3)
method_16040(int arg0, int arg1, int arg2, boolean arg3)
m_sdckahhd(int arg0, int arg1, int arg2, boolean arg3)
scheduleRebuild(int x, int y, int z, boolean important)
m_110859_(int p_110861_, int p_110862_, int p_110863_, boolean arg3)
protected ChunkRenderDispatcher$RenderChunk
a(gg arg0)
getRenderChunkAt(BlockPos arg0)
method_3323(class_2338 arg0)
m_uvgqyira(C_hynzadkk arg0)
getRenderedChunk(BlockPos pos)
m_110866_(C_4675_ arg0)