net.minecraft.world.level.levelgen.feature

public class PillagerOutpostFeature

extends JigsawFeature

ctj
net.minecraft.world.level.levelgen.feature.PillagerOutpostFeature
net.minecraft.class_3770
net.minecraft.unmapped.C_hfapypuo
net.minecraft.world.gen.feature.PillagerOutpostFeature
net.minecraft.src.C_2279_
net.minecraft.world.level.levelgen.feature.WorldGenFeaturePillagerOutpost

Field summary

Modifier and TypeField
private static final WeightedRandomList<MobSpawnSettings$SpawnerData>
v
OUTPOST_ENEMIES
field_16656
f_xhzjruwt
MONSTER_SPAWNS
f_66559_

Constructor summary

ModifierConstructor
public (com.mojang.serialization.Codec<JigsawConfiguration> arg0)

Method summary

Modifier and TypeMethod
public WeightedRandomList<MobSpawnSettings$SpawnerData>
c()
getSpecialEnemies()
method_13149()
m_hpdsmlkx()
getMonsterSpawns()
m_142494_()
protected boolean
a(cmn arg0, bxr arg1, long arg2, cqm arg3, bvu arg4, bxo arg5, bvu arg6, cvm arg7, bwr arg8)
isFeatureChunk(ChunkGenerator arg0, BiomeSource arg1, long arg2, WorldgenRandom arg3, ChunkPos arg4, Biome arg5, ChunkPos arg6, JigsawConfiguration arg7, LevelHeightAccessor arg8)
method_28644(class_2794 arg0, class_1966 arg1, long arg2, class_2919 arg3, class_1923 arg4, class_1959 arg5, class_1923 arg6, class_3812 arg7, class_5539 arg8)
m_scndrqji(C_kgfalbim arg0, C_ajguowya arg1, long arg2, C_zorcemxg arg3, C_ynrszrtu arg4, C_orlkpefs arg5, C_ynrszrtu arg6, C_mybdiwum arg7, C_qpninoyb arg8)
shouldStartAt(ChunkGenerator arg0, BiomeSource arg1, long arg2, ChunkRandom arg3, ChunkPos arg4, Biome arg5, ChunkPos arg6, StructurePoolFeatureConfig arg7, HeightLimitView arg8)
m_142290_(C_2118_ p_160198_, C_1644_ p_160199_, long p_160200_, C_2202_ p_160202_, C_1560_ p_160203_, C_1629_ p_160204_, C_1560_ p_160205_, C_2340_ arg7, C_141183_ arg8)
private boolean
a(cmn arg0, long arg1, cqm arg2, bvu arg3)
isNearVillage(ChunkGenerator arg0, long arg1, WorldgenRandom arg2, ChunkPos arg3)
method_30845(class_2794 arg0, long arg1, class_2919 arg2, class_1923 arg3)
m_uppzhybm(C_kgfalbim arg0, long arg1, C_zorcemxg arg2, C_ynrszrtu arg3)
isVillageNearby(ChunkGenerator generator, long worldSeed, ChunkRandom random, ChunkPos pos)
m_160181_(C_2118_ p_160183_, long p_160184_, C_2202_ arg2, C_1560_ arg3)