net.minecraft.world.level.levelgen.structure

public class EndCityPieces

det
net.minecraft.world.level.levelgen.structure.EndCityPieces
net.minecraft.class_3342
net.minecraft.unmapped.C_jhbxacju
net.minecraft.structure.EndCityGenerator
net.minecraft.structure.EndCityGenerator
net.minecraft.src.C_2483_
net.minecraft.world.level.levelgen.structure.WorldGenEndCityPieces

Field summary

Modifier and TypeField
private static final int
a
MAX_GEN_DEPTH
field_31549
f_gimmsqqu
MAX_DEPTH
MAX_DEPTH
f_162415_
static final EndCityPieces$SectionGenerator
b
HOUSE_TOWER_GENERATOR
field_14390
f_bzutuoep
BUILDING
BUILDING
f_71101_
static final List<Tuple<Rotation, BlockPos>>
c
TOWER_BRIDGES
field_14385
f_eailoawv
SMALL_TOWER_BRIDGE_ATTACHMENTS
SMALL_TOWER_BRIDGE_ATTACHMENTS
f_71102_
static final EndCityPieces$SectionGenerator
d
TOWER_GENERATOR
field_14386
f_efujjhuy
SMALL_TOWER
SMALL_TOWER
f_71103_
static final EndCityPieces$SectionGenerator
e
TOWER_BRIDGE_GENERATOR
field_14387
f_onktwyco
BRIDGE_PIECE
BRIDGE_PIECE
f_71104_
static final List<Tuple<Rotation, BlockPos>>
f
FAT_TOWER_BRIDGES
field_14388
f_thlhsscc
FAT_TOWER_BRIDGE_ATTACHMENTS
FAT_TOWER_BRIDGE_ATTACHMENTS
f_71105_
static final EndCityPieces$SectionGenerator
g
FAT_TOWER_GENERATOR
field_14384
f_ykrtonvq
FAT_TOWER
FAT_TOWER
f_71106_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
static EndCityPieces$EndCityPiece
a(dhr arg0, det$a arg1, gj arg2, String arg3, cjm arg4, boolean arg5)
addPiece(StructureManager arg0, EndCityPieces$EndCityPiece arg1, BlockPos arg2, String arg3, Rotation arg4, boolean arg5)
method_14684(class_3485 arg0, class_3342$class_3343 arg1, class_2338 arg2, String arg3, class_2470 arg4, boolean arg5)
m_sswfoadz(C_rhdulivw arg0, C_jhbxacju$C_vgyjzppn arg1, C_hynzadkk arg2, String arg3, C_mboglirk arg4, boolean arg5)
createPiece(StructureManager structureManager, EndCityGenerator$Piece lastPiece, BlockPos relativePosition, String template, BlockRotation rotation, boolean ignoreAir)
createPiece(StructureManager structureManager, EndCityGenerator$Piece lastPiece, BlockPos relativePosition, String template, BlockRotation rotation, boolean ignoreAir)
m_71134_(C_2627_ p_71135_, C_2483_$C_2488_ p_71136_, C_4675_ p_71137_, String p_71138_, C_1886_ p_71139_, boolean p_71140_)
public static void
a(dhr arg0, gj arg1, cjm arg2, List<dfn> arg3, Random arg4)
startHouseTower(StructureManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4)
method_14679(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4)
m_xafvxtry(C_rhdulivw arg0, C_hynzadkk arg1, C_mboglirk arg2, List<C_coopoqiy> arg3, Random arg4)
addPieces(StructureManager structureManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random)
addPieces(StructureManager structureManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random)
m_71124_(C_2627_ p_71125_, C_4675_ p_71126_, C_1886_ p_71127_, List<C_2585_> p_71128_, Random p_71129_)
static EndCityPieces$EndCityPiece
a(List<dfn> arg0, det$a arg1)
addHelper(List<StructurePiece> arg0, EndCityPieces$EndCityPiece arg1)
method_14681(List<class_3443> arg0, class_3342$class_3343 arg1)
m_efxtlnps(List<C_coopoqiy> arg0, C_jhbxacju$C_vgyjzppn arg1)
addPiece(List<StructurePiece> pieces, EndCityGenerator$Piece piece)
addPiece(List<StructurePiece> pieces, EndCityGenerator$Piece piece)
m_71149_(List<C_2585_> p_71150_, C_2483_$C_2488_ p_71151_)
static boolean
a(dhr arg0, det$b arg1, int arg2, det$a arg3, gj arg4, List<dfn> arg5, Random arg6)
recursiveChildren(StructureManager arg0, EndCityPieces$SectionGenerator arg1, int arg2, EndCityPieces$EndCityPiece arg3, BlockPos arg4, List<StructurePiece> arg5, Random arg6)
method_14673(class_3485 arg0, class_3342$class_3344 arg1, int arg2, class_3342$class_3343 arg3, class_2338 arg4, List<class_3443> arg5, Random arg6)
m_josxuiyi(C_rhdulivw arg0, C_jhbxacju$C_llayhnle arg1, int arg2, C_jhbxacju$C_vgyjzppn arg3, C_hynzadkk arg4, List<C_coopoqiy> arg5, Random arg6)
createPart(StructureManager manager, EndCityGenerator$Part piece, int depth, EndCityGenerator$Piece parent, BlockPos pos, List<StructurePiece> pieces, Random random)
createPart(StructureManager manager, EndCityGenerator$Part piece, int depth, EndCityGenerator$Piece parent, BlockPos pos, List<StructurePiece> pieces, Random random)
m_71141_(C_2627_ p_71142_, C_2483_$C_2489_ p_71143_, int p_71144_, C_2483_$C_2488_ p_71145_, C_4675_ p_71146_, List<C_2585_> p_71147_, Random p_71148_)