public void | | a(dsj arg0, epl arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | method_17157(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | m_lxvwappc(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | m_6494_(C_3181_ p_117097_, C_4139_ p_117098_, int p_117099_, T p_117100_, float p_117101_, float p_117102_, float p_117103_, float p_117104_, float p_117105_, float arg9) |
|
private void | | a(dsj arg0, epl arg1, T arg2, awy arg3, int arg4, A arg5) | | renderArmorPiece(PoseStack arg0, MultiBufferSource arg1, T arg2, EquipmentSlot arg3, int arg4, A arg5) | | method_4169(class_4587 arg0, class_4597 arg1, T arg2, class_1304 arg3, int arg4, A arg5) | | m_flcuqnsy(C_cnszsxvd arg0, C_igrgeffe arg1, T arg2, C_yuycoehb arg3, int arg4, A arg5) | | renderArmor(MatrixStack matrices, VertexConsumerProvider vertexConsumers, T entity, EquipmentSlot armorSlot, int light, A model) | | m_117118_(C_3181_ p_117120_, C_4139_ p_117121_, T p_117122_, C_516_ p_117123_, int p_117124_, A arg5) |
|
protected void | |
private void | | a(dsj arg0, epl arg1, int arg2, brz arg3, boolean arg4, A arg5, boolean arg6, float arg7, float arg8, float arg9, String arg10) | | renderModel(PoseStack arg0, MultiBufferSource arg1, int arg2, ArmorItem arg3, boolean arg4, A arg5, boolean arg6, float arg7, float arg8, float arg9, String arg10) | | method_23192(class_4587 arg0, class_4597 arg1, int arg2, class_1738 arg3, boolean arg4, A arg5, boolean arg6, float arg7, float arg8, float arg9, String arg10) | | m_rqbhzkki(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_fxxorins arg3, boolean arg4, A arg5, boolean arg6, float arg7, float arg8, float arg9, String arg10) | | renderArmorParts(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, ArmorItem item, boolean usesSecondLayer, A model, boolean legs, float red, float green, float blue, String overlay) | | m_117106_(C_3181_ p_117108_, C_4139_ p_117109_, int p_117110_, C_1313_ p_117111_, boolean p_117112_, A p_117113_, boolean p_117114_, float p_117115_, float p_117116_, float p_117117_, String arg10) |
|
private A | |
private boolean | |
private ResourceLocation | | a(brz arg0, boolean arg1, String arg2) | | getArmorLocation(ArmorItem arg0, boolean arg1, String arg2) | | method_4174(class_1738 arg0, boolean arg1, String arg2) | | m_jtbuuvxv(C_fxxorins arg0, boolean arg1, String arg2) | | getArmorTexture(ArmorItem item, boolean legs, String overlay) | | m_117080_(C_1313_ p_117082_, boolean p_117083_, String arg2) |
|