public void | |
protected void | |
public VibrationListener | | c() | | getListener() | | method_32911() | | m_nhpuwroh() | | getEventListener() | | m_155655_() |
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public int | | d() | | getLastVibrationFrequency() | | method_32912() | | m_izybyyix() | | getLastVibrationFrequency() | | m_155656_() |
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public boolean | | a(cad arg0, csi arg1, gh arg2, csg arg3, awt arg4) | | shouldListen(Level arg0, GameEventListener arg1, BlockPos arg2, GameEvent arg3, Entity arg4) | | method_32970(class_1937 arg0, class_5714 arg1, class_2338 arg2, class_5712 arg3, class_1297 arg4) | | m_hcgopkrg(C_cdctfzbn arg0, C_sbgxqpya arg1, C_hynzadkk arg2, C_cgkchrmc arg3, C_astfners arg4) | | accepts(World arg0, GameEventListener arg1, BlockPos arg2, GameEvent arg3, Entity arg4) | | m_142008_(C_1596_ p_155644_, C_141310_ p_155645_, C_4675_ p_155646_, C_141307_ p_155647_, C_507_ arg4) |
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public void | | a(cad arg0, csi arg1, csg arg2, int arg3) | | onSignalReceive(Level arg0, GameEventListener arg1, GameEvent arg2, int arg3) | | method_32969(class_1937 arg0, class_5714 arg1, class_5712 arg2, int arg3) | | m_gypllihv(C_cdctfzbn arg0, C_sbgxqpya arg1, C_cgkchrmc arg2, int arg3) | | accept(World arg0, GameEventListener arg1, GameEvent arg2, int arg3) | | m_142190_(C_1596_ p_155639_, C_141310_ p_155640_, C_141307_ p_155641_, int arg3) |
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public static int | | b(int arg0, int arg1) | | getRedstoneStrengthForDistance(int arg0, int arg1) | | method_32910(int arg0, int arg1) | | m_bczgcdem(int arg0, int arg1) | | getPower(int distance, int range) | | m_155650_(int p_155651_, int p_155652_) |
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