public Optional<BlockState> | | a(Function<gh, caz> arg0, cpy arg1, gh arg2, boolean arg3) | | topMaterial(Function<BlockPos, Biome> arg0, ChunkAccess arg1, BlockPos arg2, boolean arg3) | | method_39114(Function<class_2338, class_1959> arg0, class_2791 arg1, class_2338 arg2, boolean arg3) | | m_rnozgfob(Function<C_hynzadkk, C_orlkpefs> arg0, C_lwzmmmqr arg1, C_hynzadkk arg2, boolean arg3) | | applyMaterialRule(Function<BlockPos, Biome> posToBiome, Chunk chunk, BlockPos pos, boolean hasFluid) | | m_190646_(Function<C_4675_, C_1629_> p_190648_, C_2116_ p_190649_, C_4675_ p_190650_, boolean arg3) |
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