net.minecraft.client.gui.screens.inventory

public abstract class EffectRenderingInventoryScreen<T extends AbstractContainerMenu>

extends AbstractContainerScreen<T>

All mapped superinterfaces:

ContainerEventHandler, GuiEventListener, Widget, MenuAccess

emz
net.minecraft.client.gui.screens.inventory.EffectRenderingInventoryScreen
net.minecraft.class_485
net.minecraft.unmapped.C_nxhcuhvr
net.minecraft.client.gui.screen.ingame.AbstractInventoryScreen
net.minecraft.client.gui.screen.ingame.AbstractInventoryScreen
net.minecraft.src.C_3657_

Constructor summary

ModifierConstructor
public (T p_98702_, Inventory p_98703_, Component arg2)

Method summary

Modifier and TypeMethod
public void
a(eaq arg0, int arg1, int arg2, float arg3)
render(PoseStack arg0, int arg1, int arg2, float arg3)
method_25394(class_4587 arg0, int arg1, int arg2, float arg3)
m_exyypwjw(C_cnszsxvd arg0, int arg1, int arg2, float arg3)
render(MatrixStack arg0, int arg1, int arg2, float arg3)
render(MatrixStack arg0, int arg1, int arg2, float arg3)
m_6305_(C_3181_ p_98706_, int p_98707_, int p_98708_, float arg3)
public boolean
B()
canSeeEffects()
method_38934()
m_zbfqhmxc()
hideStatusEffectHud()
hideStatusEffectHud()
m_194018_()
private void
c(eaq arg0, int arg1, int arg2)
renderEffects(PoseStack arg0, int arg1, int arg2)
method_2477(class_4587 arg0, int arg1, int arg2)
m_jidxutir(C_cnszsxvd arg0, int arg1, int arg2)
drawStatusEffects(MatrixStack matrices, int mouseX, int mouseY)
drawStatusEffects(MatrixStack matrices, int mouseX, int mouseY)
m_194014_(C_3181_ p_194016_, int p_194017_, int arg2)
private void
a(eaq arg0, int arg1, int arg2, Iterable<bbg> arg3, boolean arg4)
renderBackgrounds(PoseStack arg0, int arg1, int arg2, Iterable<MobEffectInstance> arg3, boolean arg4)
method_18642(class_4587 arg0, int arg1, int arg2, Iterable<class_1293> arg3, boolean arg4)
m_sxbpgcpq(C_cnszsxvd arg0, int arg1, int arg2, Iterable<C_wpfizwve> arg3, boolean arg4)
drawStatusEffectBackgrounds(MatrixStack matrices, int x, int height, Iterable<StatusEffectInstance> statusEffects, boolean wide)
drawStatusEffectBackgrounds(MatrixStack matrices, int x, int height, Iterable<StatusEffectInstance> statusEffects, boolean wide)
m_194002_(C_3181_ p_194004_, int p_194005_, int p_194006_, Iterable<C_498_> p_194007_, boolean arg4)
private void
b(eaq arg0, int arg1, int arg2, Iterable<bbg> arg3, boolean arg4)
renderIcons(PoseStack arg0, int arg1, int arg2, Iterable<MobEffectInstance> arg3, boolean arg4)
method_18643(class_4587 arg0, int arg1, int arg2, Iterable<class_1293> arg3, boolean arg4)
m_rztsehee(C_cnszsxvd arg0, int arg1, int arg2, Iterable<C_wpfizwve> arg3, boolean arg4)
drawStatusEffectSprites(MatrixStack matrices, int x, int height, Iterable<StatusEffectInstance> statusEffects, boolean wide)
drawStatusEffectSprites(MatrixStack matrices, int x, int height, Iterable<StatusEffectInstance> statusEffects, boolean wide)
m_194008_(C_3181_ p_194010_, int p_194011_, int p_194012_, Iterable<C_498_> p_194013_, boolean arg4)
private void
a(eaq arg0, int arg1, int arg2, Iterable<bbg> arg3)
renderLabels(PoseStack arg0, int arg1, int arg2, Iterable<MobEffectInstance> arg3)
method_18644(class_4587 arg0, int arg1, int arg2, Iterable<class_1293> arg3)
m_udfxlmyr(C_cnszsxvd arg0, int arg1, int arg2, Iterable<C_wpfizwve> arg3)
drawStatusEffectDescriptions(MatrixStack matrices, int x, int height, Iterable<StatusEffectInstance> statusEffects)
drawStatusEffectDescriptions(MatrixStack matrices, int x, int height, Iterable<StatusEffectInstance> statusEffects)
m_98722_(C_3181_ p_98724_, int p_98725_, int p_98726_, Iterable<C_498_> arg3)
private Component
a(bbg arg0)
getEffectName(MobEffectInstance arg0)
method_38933(class_1293 arg0)
m_gazumeid(C_wpfizwve arg0)
getStatusEffectDescription(StatusEffectInstance statusEffect)
getStatusEffectName(StatusEffectInstance statusEffect)
m_194000_(C_498_ arg0)