public ModelPart | | a() | | root() | | method_32008() | | m_vcfjyysm() | | getPart() | | getPart() | | m_142109_() |
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public static LayerDefinition | | b() | | createBodyLayer() | | method_42733() | | m_zohvqxrx() | | getTexturedModelData() | | createBodyLayer() | | m_233340_() |
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public void | | a(boi arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setupAnim(Allay arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | method_42732(class_7298 arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | m_trtbslah(C_ueeoxhql arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setAngles(AllayEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setAngles(AllayEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | m_6973_(C_213035_ p_233326_, float p_233327_, float p_233328_, float p_233329_, float p_233330_, float arg5) |
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public void | | a(eaq arg0, eau arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | m_ckvifput(C_cnszsxvd arg0, C_igthdzux arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | m_7695_(C_3181_ p_233333_, C_3187_ p_233334_, int p_233335_, int p_233336_, float p_233337_, float p_233338_, float p_233339_, float arg7) |
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public void | |