public class StayCloseToTarget<E extends LivingEntity>
extends Behavior<E>
bgd | |
net.minecraft.world.entity.ai.behavior.StayCloseToTarget | |
net.minecraft.class_7297 | |
net.minecraft.unmapped.C_xwbaenjp | |
net.minecraft.entity.ai.brain.task.WalkTowardsLookTargetTask | |
net.minecraft.entity.ai.brain.task.StayCloseToTargetTask | |
net.minecraft.src.C_213015_ | |
net.minecraft.world.entity.ai.behavior.StayCloseToTarget |
Field summary
Modifier and Type | Field | ||||||||||||||
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private final Function<LivingEntity, Optional<PositionTracker>> |
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private final int |
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private final int |
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private final float |
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Constructor summary
Modifier | Constructor |
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public | (Function<LivingEntity, Optional<PositionTracker>> lookTargetFunction, int completionRange, int searchRange, float speed) |
Method summary
Modifier and Type | Method | ||||||||||||||
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protected boolean |
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protected void |
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