net.minecraft.world.level.levelgen.structure.structures

public class WoodlandMansionPieces

dud
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces
net.minecraft.class_3471
net.minecraft.unmapped.C_dizzctht
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.src.C_213293_
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static void
a(dvi arg0, gt arg1, cvq arg2, List<dud$i> arg3, apo arg4)
generateMansion(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, List<WoodlandMansionPieces$WoodlandMansionPiece> arg3, RandomSource arg4)
method_15029(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3471$class_3480> arg3, class_5819 arg4)
m_cesjrelu(C_zxhjfyir arg0, C_hynzadkk arg1, C_mboglirk arg2, List<C_dizzctht$C_myfavlrn> arg3, C_rlomrsco arg4)
addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator$Piece> pieces, Random random)
addPieces(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator$Piece> pieces, RandomGenerator random)
m_229985_(C_213305_ p_229986_, C_4675_ p_229987_, C_1886_ p_229988_, List<C_213293_$C_213302_> p_229989_, C_212974_ p_229990_)
public static void
a(String[] arg0)
main(String[] arg0)
method_35471(String[] arg0)
m_usozcmcb(String[] arg0)
printRandomFloorLayouts(String[] args)
main(String[] args)
main(String[] p_229992_)