public void | | a(dzt arg0, dzx arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | m_ckvifput(C_cnszsxvd arg0, C_igthdzux arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | m_7695_(C_3181_ p_170626_, C_3187_ p_170627_, int p_170628_, int p_170629_, float p_170630_, float p_170631_, float p_170632_, float arg7) |
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protected void | | a(bao arg0, efn arg1, float arg2) | | animate(AnimationState arg0, AnimationDefinition arg1, float arg2) | | method_43781(class_7094 arg0, class_7184 arg1, float arg2) | | m_rrbozhsc(C_kxntavoz arg0, C_mnzbondw arg1, float arg2) | | updateAnimation(AnimationState animationState, Animation animation, float animationProgress) | | m_rrbozhsc(AnimationState arg0, Animation arg1, float arg2) | | m_233381_(C_213008_ p_233383_, C_213360_ p_233384_, float arg2) |
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protected void | | a(bao arg0, efn arg1, float arg2, float arg3) | | animate(AnimationState arg0, AnimationDefinition arg1, float arg2, float arg3) | | method_43782(class_7094 arg0, class_7184 arg1, float arg2, float arg3) | | m_ngdszxuj(C_kxntavoz arg0, C_mnzbondw arg1, float arg2, float arg3) | | updateAnimation(AnimationState animationState, Animation animation, float animationProgress, float speedMultiplier) | | m_ngdszxuj(AnimationState arg0, Animation arg1, float arg2, float arg3) | | m_233385_(C_213008_ p_233387_, C_213360_ p_233388_, float p_233389_, float arg3) |
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