net.minecraft.world.level.block

public abstract class SignBlock

extends BaseEntityBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

cpn
net.minecraft.world.level.block.SignBlock
net.minecraft.class_2478
net.minecraft.unmapped.C_siepybep
net.minecraft.block.AbstractSignBlock
net.minecraft.block.AbstractSignBlock
net.minecraft.src.C_1895_
net.minecraft.world.level.block.BlockSign

Field summary

Modifier and TypeField
public static final BooleanProperty
a
WATERLOGGED
field_11491
f_uoyfeosb
WATERLOGGED
WATERLOGGED
f_56268_
protected static final float
b
AABB_OFFSET
field_31243
f_csmgbvyd
field_31243
SHAPE_OFFSET
f_154554_
protected static final VoxelShape
c
SHAPE
field_11492
f_jhuobgwm
SHAPE
SHAPE
f_56269_
private final WoodType
d
type
field_21675
f_mryvqsio
type
type
f_56270_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings, WoodType type)

Method summary

Modifier and TypeMethod
public BlockState
a(cur arg0, gy arg1, cur arg2, cgb arg3, gt arg4, gt arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
m_yvunqpeq(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_56286_, C_4687_ p_56287_, C_2064_ p_56288_, C_1598_ p_56289_, C_4675_ p_56290_, C_4675_ arg5)
public VoxelShape
a(cur arg0, cfg arg1, gt arg2, dvy arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_56294_, C_1559_ p_56295_, C_4675_ p_56296_, C_3051_ arg3)
public boolean
Z_()
isPossibleToRespawnInThis()
method_9538()
m_hittbukc()
canMobSpawnInside()
canMobSpawnInside()
m_5568_()
public BlockEntity
a(gt arg0, cur arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_154557_, C_2064_ arg1)
public InteractionResult
a(cur arg0, cga arg1, gt arg2, btf arg3, azl arg4, dvp arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_56279_, C_1596_ p_56280_, C_4675_ p_56281_, C_1141_ p_56282_, C_470_ p_56283_, C_3041_ arg5)
public FluidState
c_(cur arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public WoodType
d()
type()
method_24025()
m_wtsxgame()
getSignType()
getSignType()
m_56297_()