| BlockEntity |  | 
| default <T extends BlockEntity> Optional<T> |  | 
| BlockState |  | 
| FluidState |  | 
| default int |  | 
| default int |  | M() |   | getMaxLightLevel() |   | method_8315() |   | m_aguquugj() |   | getMaxLightLevel() |   | getMaxLightLevel() |   | m_7469_() |  
  | 
| default Stream<BlockState> |  | 
| default BlockHitResult |  | 
| default BlockHitResult |  | 
| default BlockHitResult |  | a(ehn arg0, ehn arg1, gw arg2, eig arg3, dfj arg4) |   | clipWithInteractionOverride(Vec3 arg0, Vec3 arg1, BlockPos arg2, VoxelShape arg3, BlockState arg4) |   | method_17745(class_243 arg0, class_243 arg1, class_2338 arg2, class_265 arg3, class_2680 arg4) |   | m_uqbtjvun(C_vgpupfxx arg0, C_vgpupfxx arg1, C_hynzadkk arg2, C_zscvhwbd arg3, C_txtbiemp arg4) |   | raycastBlock(Vec3d start, Vec3d end, BlockPos pos, VoxelShape shape, BlockState state) |   | raycastBlock(Vec3d start, Vec3d end, BlockPos pos, VoxelShape shape, BlockState state) |   | m_45558_(C_3046_ p_45560_, C_3046_ p_45561_, C_4675_ p_45562_, C_3072_ p_45563_, C_2064_ arg4) |  
  | 
| default double |  | 
| default double |  | 
| static <T, C> T |  | a(ehn arg0, ehn arg1, C arg2, BiFunction<C, gw, T> arg3, Function<C, T> arg4) |   | traverseBlocks(Vec3 arg0, Vec3 arg1, C arg2, BiFunction<C, BlockPos, T> arg3, Function<C, T> arg4) |   | method_17744(class_243 arg0, class_243 arg1, C arg2, BiFunction<C, class_2338, T> arg3, Function<C, T> arg4) |   | m_gpwzkbdj(C_vgpupfxx arg0, C_vgpupfxx arg1, C arg2, BiFunction<C, C_hynzadkk, T> arg3, Function<C, T> arg4) |   | raycast(Vec3d start, Vec3d end, C context, BiFunction<C, BlockPos, T> blockHitFactory, Function<C, T> missFactory) |   | raycast(Vec3d start, Vec3d end, C context, BiFunction<C, BlockPos, T> blockHitFactory, Function<C, T> missFactory) |   | m_151361_(C_3046_ p_151362_, C_3046_ p_151363_, C p_151364_, BiFunction<C, C_4675_, T> p_151365_, Function<C, T> p_151366_) |  
  |