net.minecraft.data.loot.packs

public class VanillaChestLoot

implements LootTableSubProvider

ng
net.minecraft.data.loot.packs.VanillaChestLoot
net.minecraft.class_2432
net.minecraft.unmapped.C_lnxsskoi
net.minecraft.data.server.loottable.vanilla.VanillaChestLootTableGenerator
net.minecraft.data.server.loot_table.ChestLootTableGenerator
net.minecraft.src.C_243409_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
generate(jk$a arg0, BiConsumer<ale<eqo>, eqo$a> arg1)
generate(HolderLookup$Provider arg0, BiConsumer<ResourceKey<LootTable>, LootTable$Builder> arg1)
method_10399(class_7225$class_7874 arg0, BiConsumer<class_5321<class_52>, class_52$class_53> arg1)
accept(RegistryWrapper$WrapperLookup arg0, BiConsumer<RegistryKey<LootTable>, LootTable$Builder> arg1)
m_245126_(C_213466_$C_254607_ p_250931_, BiConsumer<C_5264_<C_2822_>, C_2822_$C_2824_> arg1)
public static void
a(BiConsumer<ale<eqo>, eqo$a> arg0)
spawnerLootTables(BiConsumer<ResourceKey<LootTable>, LootTable$Builder> arg0)
method_55304(BiConsumer<class_5321<class_52>, class_52$class_53> arg0)
m_vohzczly(BiConsumer<C_xhhleach<C_inwsuliy>, C_inwsuliy$C_daaljsfu> arg0)
acceptTrialSpawnerTables(BiConsumer<RegistryKey<LootTable>, LootTable$Builder> exporter)
addTrialChamberSpawnerLootTables(BiConsumer<RegistryKey<LootTable>, LootTable$Builder> consumer)
m_304740_(BiConsumer<C_5264_<C_2822_>, C_2822_$C_2824_> p_312949_)
public static LootTable$Builder
a()
shipwreckSupplyLootTable()
method_48499()
m_stuqupqq()
createShipwreckSupplyChestTableBuilder()
createShipwreckSupplyLootTable()
m_266375_()
public static LootTable$Builder
b()
shipwreckMapLootTable()
method_48500()
m_mcwonlgq()
createShipwreckMapChestTableBuilder()
createShipwreckMapLootTable()
m_266573_()
public static LootTable$Builder
c()
bastionHoglinStableLootTable()
method_48501()
m_gzpwitbf()
createBastionHoglinStableChestTableBuilder()
createBastionHoglinStableLootTable()
m_266552_()
public static LootTable$Builder
d()
bastionBridgeLootTable()
method_48502()
m_zjajaulw()
createBastionBridgeChestTableBuilder()
createBastionBridgeLootTable()
m_266168_()
public static LootTable$Builder
e()
endCityTreasureLootTable()
method_48503()
m_rpaywbaz()
createEndCityTreasureChestTableBuilder()
createEndCityTreasureLootTable()
m_266540_()
public static LootTable$Builder
f()
netherBridgeLootTable()
method_48504()
m_cmjjtrtw()
createNetherBridgeChestTableBuilder()
createNetherBridgeLootTable()
m_266392_()
public static LootTable$Builder
g()
bastionTreasureLootTable()
method_48505()
m_kgrogimo()
createBastionTreasureChestTableBuilder()
createBastionTreasureLootTable()
m_266323_()
public static LootTable$Builder
h()
bastionOtherLootTable()
method_48506()
m_lvqckbrm()
createBastionOtherChestTableBuilder()
createBastionOtherLootTable()
m_266336_()
public static LootTable$Builder
i()
woodlandMansionLootTable()
method_48507()
m_njefylnu()
createWoodlandMansionChestTableBuilder()
createWoodlandMansionLootTable()
m_266481_()
public static LootTable$Builder
j()
strongholdLibraryLootTable()
method_48508()
m_tydraqbi()
createStrongholdLibraryChestTableBuilder()
createStrongholdLibraryLootTable()
m_266435_()
public static LootTable$Builder
k()
strongholdCorridorLootTable()
method_48509()
m_gidhvpua()
createStrongholdCorridorChestTableBuilder()
createStrongholdCorridorLootTable()
m_266364_()
public static LootTable$Builder
l()
ancientCityLootTable()
method_48510()
m_rkqexxkr()
createAncientCityChestTableBuilder()
createAncientCityLootTable()
m_266580_()
public static LootTable$Builder
m()
jungleTempleLootTable()
method_48511()
m_nagpmfmr()
createJungleTempleChestTableBuilder()
createJungleTempleLootTable()
m_266297_()
public static LootTable$Builder
n()
shipwreckTreasureLootTable()
method_48512()
m_pnbnuvbu()
createShipwreckTreasureChestTableBuilder()
createShipwreckTreasureLootTable()
m_266424_()
public static LootTable$Builder
o()
pillagerOutpostLootTable()
method_48513()
m_eialdpup()
createPillagerOutpostChestTableBuilder()
createPillagerOutpostLootTable()
m_266444_()
public static LootTable$Builder
p()
desertPyramidLootTable()
method_48514()
m_kzezrlqe()
createDesertPyramidChestTableBuilder()
createDesertPyramidLootTable()
m_266422_()