net.minecraft.world.item

Class
AdventureModePredicate
AirItem
AnimalArmorItem
ArmorItem
ArmorItem$1
ArmorMaterial
ArmorMaterial$Layer
ArmorMaterials
ArmorStandItem
ArrowItem
AxeItem
BannerItem
BannerPatternItem
BedItem
BlockItem
BoatItem
BoneMealItem
BookItem
BottleItem
BowItem
BowlFoodItem
BrushItem
BrushItem$DustParticlesDelta
BucketItem
BundleItem
ChorusFruitItem
CompassItem
ComplexItem
CreativeModeTab
CreativeModeTab$Builder
CreativeModeTab$ItemDisplayBuilder
CreativeModeTab$ItemDisplayParameters
CreativeModeTabs
CrossbowItem
DebugStickItem
DiggerItem
DiscFragmentItem
DoubleHighBlockItem
DyeItem
EggItem
ElytraItem
EmptyMapItem
EnchantedBookItem
EndCrystalItem
EnderEyeItem
EnderpearlItem
ExperienceBottleItem
FireChargeItem
FireworkRocketItem
FireworkStarItem
FishingRodItem
FlintAndSteelItem
FoodOnAStickItem
GameMasterBlockItem
GlowInkSacItem
HangingEntityItem
HangingSignItem
HoeItem
HoneyBottleItem
HoneycombItem
InkSacItem
Instrument
InstrumentItem
Item
Item$Properties
Item$TooltipContext$1
Item$TooltipContext$2
Item$TooltipContext$3
ItemCooldowns
ItemCooldowns$CooldownInstance
ItemFrameItem
ItemNameBlockItem
ItemStack
ItemStack$1
ItemStack$2
ItemStack$3
ItemStackLinkedSet
ItemStackLinkedSet$1
ItemUtils
Items
KnowledgeBookItem
LeadItem
LingeringPotionItem
MaceItem
MapItem
MilkBucketItem
MinecartItem
MinecartItem$1
MobBucketItem
NameTagItem
OminousBottleItem
PickaxeItem
PlaceOnWaterBlockItem
PlayerHeadItem
PotionItem
ProjectileItem$DispenseConfig
ProjectileItem$DispenseConfig$Builder
ProjectileWeaponItem
RecordItem
SaddleItem
ScaffoldingBlockItem
ServerItemCooldowns
ShearsItem
ShieldItem
ShovelItem
SignItem
SmithingTemplateItem
SnowballItem
SolidBucketItem
SpawnEggItem
SpectralArrowItem
SplashPotionItem
SpyglassItem
StandingAndWallBlockItem
SuspiciousStewItem
SwordItem
ThrowablePotionItem
TieredItem
TippedArrowItem
TooltipFlag$Default
TridentItem
WindChargeItem
WritableBookItem
WrittenBookItem

Interface
CreativeModeTab$DisplayItemsGenerator
CreativeModeTab$Output
DispensibleContainerItem
Equipable
Instruments
Item$TooltipContext
ProjectileItem
ProjectileItem$PositionFunction
SignApplicator
Tier
TooltipFlag

Enum
AnimalArmorItem$BodyType
ArmorItem$Type
CreativeModeTab$Row
CreativeModeTab$TabVisibility
CreativeModeTab$Type
DyeColor
ItemDisplayContext
Rarity
Tiers
UseAnim