BlockState | | a(dsd arg0, je arg1, dsd arg2, dca arg3, iz arg4, iz arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_12358(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | m_lgbggwsd(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5) | | getUpdatedState(BlockState oldState, Direction direction, BlockState otherState, WorldAccess world, BlockPos currentPos, BlockPos otherPos) | | getUpdatedState(BlockState oldState, Direction direction, BlockState otherState, WorldAccess world, BlockPos currentPos, BlockPos otherPos) | | m_5731_(C_2064_ p_63353_, C_4687_ p_63354_, C_2064_ p_63355_, C_1598_ p_63356_, C_4675_ p_63357_, C_4675_ arg5) |
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