net.minecraft.client.model

public class ZombieVillagerModel<T extends Zombie>

extends HumanoidModel<T> implements VillagerHeadModel

All mapped superinterfaces:

ArmedModel, HeadedModel, VillagerHeadModel

fdx
net.minecraft.client.model.ZombieVillagerModel
net.minecraft.class_619
net.minecraft.unmapped.C_jcdpjgvr
net.minecraft.client.render.entity.model.ZombieVillagerEntityModel
net.minecraft.client.render.entity.model.ZombieVillagerEntityModel
net.minecraft.src.C_3887_

Field summary

Modifier and TypeField
private final ModelPart
a
hatRim
field_17144
f_vnofkqig
hatRim
hatRim
f_104156_

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
c()
createBodyLayer()
method_32070()
m_gyntgjbp()
getTexturedModelData()
getTexturedModelData()
m_171095_()
public static LayerDefinition
a(fei arg0)
createArmorLayer(CubeDeformation arg0)
method_32069(class_5605 arg0)
m_cwdnarva(C_kzsbkpiu arg0)
getArmorTexturedModelData(Dilation dilation)
getArmorTexturedModelData(Dilation dilation)
m_171093_(C_141661_ p_171094_)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17135(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_njbsmbmo(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_6973_(T p_104176_, float p_104177_, float p_104178_, float p_104179_, float p_104180_, float arg5)
public void
a(boolean arg0)
hatVisible(boolean arg0)
method_17150(boolean arg0)
m_qxaaonij(boolean arg0)
setHatVisible(boolean arg0)
setHatVisible(boolean arg0)
m_7491_(boolean arg0)