com.mojang.blaze3d.vertex

public class SheetedDecalTextureGenerator

implements VertexConsumer

fbj
com.mojang.blaze3d.vertex.SheetedDecalTextureGenerator
net.minecraft.class_4583
net.minecraft.unmapped.C_hfcesdco
net.minecraft.client.render.OverlayVertexConsumer
com.mojang.blaze3d.vertex.OverlayVertexConsumer
net.minecraft.src.C_3184_

Field summary

Modifier and TypeField
private final VertexConsumer
a
delegate
field_20866
f_dhhykcwk
delegate
delegate
f_85867_
private final org.joml.Matrix4f
b
cameraInversePose
field_21053
f_ihyhdspv
inverseTextureMatrix
cameraInverseMatrix
f_85868_
private final org.joml.Matrix3f
c
normalInversePose
field_21054
f_mspeotzs
inverseNormalMatrix
normalInverseMatrix
f_85869_
private final float
d
textureScale
field_41091
f_tpagfjwz
textureScale
scale
f_256811_
private final org.joml.Vector3f
e
worldPos
field_52096
f_lslnrhbv
normal
position
f_336867_
private final org.joml.Vector3f
f
normal
field_52097
f_chouutmi
pos
normal
f_337657_
private float
g
x
field_20870
f_kxbfqszn
x
x
f_85870_
private float
h
y
field_20871
f_ahylmaka
y
y
f_85871_
private float
i
z
field_20872
f_vpohkwow
z
z
f_85872_

Constructor summary

ModifierConstructor
public (VertexConsumer delegate, PoseStack$Pose matrix, float textureScale)

Method summary

Modifier and TypeMethod
public VertexConsumer
a(float arg0, float arg1, float arg2)
addVertex(float arg0, float arg1, float arg2)
method_22912(float arg0, float arg1, float arg2)
m_yvdedzif(float arg0, float arg1, float arg2)
vertex(float arg0, float arg1, float arg2)
xyz(float arg0, float arg1, float arg2)
m_167146_(float p_342988_, float p_342152_, float arg2)
public VertexConsumer
a(int arg0, int arg1, int arg2, int arg3)
setColor(int arg0, int arg1, int arg2, int arg3)
method_1336(int arg0, int arg1, int arg2, int arg3)
m_wnzjlyty(int arg0, int arg1, int arg2, int arg3)
color(int arg0, int arg1, int arg2, int arg3)
color(int arg0, int arg1, int arg2, int arg3)
m_167129_(int p_345260_, int p_344616_, int p_345057_, int arg3)
public VertexConsumer
a(float arg0, float arg1)
setUv(float arg0, float arg1)
method_22913(float arg0, float arg1)
m_dtuhivbh(float arg0, float arg1)
texture(float arg0, float arg1)
uv0(float arg0, float arg1)
m_167083_(float p_343059_, float arg1)
public VertexConsumer
a(int arg0, int arg1)
setUv1(int arg0, int arg1)
method_60796(int arg0, int arg1)
m_dbgftfke(int arg0, int arg1)
overlay(int arg0, int arg1)
uv1(int arg0, int arg1)
m_338369_(int p_343886_, int arg1)
public VertexConsumer
b(int arg0, int arg1)
setUv2(int arg0, int arg1)
method_22921(int arg0, int arg1)
m_xhzhhqoo(int arg0, int arg1)
light(int arg0, int arg1)
uv2(int arg0, int arg1)
m_338813_(int p_345062_, int arg1)
public VertexConsumer
b(float arg0, float arg1, float arg2)
setNormal(float arg0, float arg1, float arg2)
method_22914(float arg0, float arg1, float arg2)
m_nlxhvdzj(float arg0, float arg1, float arg2)
normal(float arg0, float arg1, float arg2)
normal(float arg0, float arg1, float arg2)
m_338525_(float p_342091_, float p_344579_, float arg2)