public void | | a(gxu arg0, fgr arg1, glk arg2, int arg3) | | render(EntityRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3) | | method_3936(class_10017 arg0, class_4587 arg1, class_4597 arg2, int arg3) | | m_jbawcxgv(C_vptppxob arg0, C_cnszsxvd arg1, C_igrgeffe arg2, int arg3) | | render(EntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3) | | render(C_vptppxob arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3) | | m_7392_(C_345678_ p_114083_, C_3181_ p_114084_, C_4139_ p_114085_, int arg3) |
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private static void | | a(fgv arg0, fgr$a arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | vertex(VertexConsumer arg0, PoseStack$Pose arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | method_23837(class_4588 arg0, class_4587$class_4665 arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | m_agndedix(C_igthdzux arg0, C_cnszsxvd$C_pqokfevb arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | produceVertex(VertexConsumer vertexConsumer, MatrixStack$Entry matrix, int light, float x, int z, int textureU, int textureV) | | produceVertex(VertexConsumer vertexConsumer, MatrixStack$Entry arg1, int light, float x, int y, int textureU, int textureV) | | m_253219_(C_3187_ p_254095_, C_3181_$C_3183_ p_336223_, int p_253829_, float p_253995_, int p_254031_, int p_253641_, int p_254243_) |
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