net.minecraft.client.renderer.entity

public class DragonFireballRenderer

extends EntityRenderer<DragonFireball, EntityRenderState>

grg
net.minecraft.client.renderer.entity.DragonFireballRenderer
net.minecraft.class_891
net.minecraft.unmapped.C_arsbclod
net.minecraft.client.render.entity.DragonFireballEntityRenderer
net.minecraft.client.render.entity.DragonFireballEntityRenderer
net.minecraft.src.C_4322_

Field summary

Modifier and TypeField
private static final ResourceLocation
a
TEXTURE_LOCATION
field_4661
f_jkbdavwc
TEXTURE
TEXTURE
f_114060_
private static final RenderType
b
RENDER_TYPE
field_21735
f_lgtjdxam
LAYER
LAYER
f_114061_

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
protected int
a(cqg arg0, jh arg1)
getBlockLightLevel(DragonFireball arg0, BlockPos arg1)
method_24086(class_1670 arg0, class_2338 arg1)
m_zeuoqkby(C_nglhzohe arg0, C_hynzadkk arg1)
getBlockLight(DragonFireballEntity arg0, BlockPos arg1)
getBlockLight(DragonFireballEntity arg0, BlockPos pos)
m_6086_(C_1155_ p_114088_, C_4675_ arg1)
public void
a(gxu arg0, fgr arg1, glk arg2, int arg3)
render(EntityRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3)
method_3936(class_10017 arg0, class_4587 arg1, class_4597 arg2, int arg3)
m_jbawcxgv(C_vptppxob arg0, C_cnszsxvd arg1, C_igrgeffe arg2, int arg3)
render(EntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3)
render(C_vptppxob arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3)
m_7392_(C_345678_ p_114083_, C_3181_ p_114084_, C_4139_ p_114085_, int arg3)
private static void
a(fgv arg0, fgr$a arg1, int arg2, float arg3, int arg4, int arg5, int arg6)
vertex(VertexConsumer arg0, PoseStack$Pose arg1, int arg2, float arg3, int arg4, int arg5, int arg6)
method_23837(class_4588 arg0, class_4587$class_4665 arg1, int arg2, float arg3, int arg4, int arg5, int arg6)
m_agndedix(C_igthdzux arg0, C_cnszsxvd$C_pqokfevb arg1, int arg2, float arg3, int arg4, int arg5, int arg6)
produceVertex(VertexConsumer vertexConsumer, MatrixStack$Entry matrix, int light, float x, int z, int textureU, int textureV)
produceVertex(VertexConsumer vertexConsumer, MatrixStack$Entry arg1, int light, float x, int y, int textureU, int textureV)
m_253219_(C_3187_ p_254095_, C_3181_$C_3183_ p_336223_, int p_253829_, float p_253995_, int p_254031_, int p_253641_, int p_254243_)
public EntityRenderState
d()
createRenderState()
method_55269()
m_txhyvkyc()
createRenderState()
m_5478_()