net.minecraft.client.model

public class DrownedModel

extends ZombieModel<ZombieRenderState>

All mapped superinterfaces:

ArmedModel, HeadedModel

gbh
net.minecraft.client.model.DrownedModel
net.minecraft.class_564
net.minecraft.unmapped.C_gkxxejzu
net.minecraft.client.render.entity.model.DrownedEntityModel
net.minecraft.client.render.entity.model.DrownedEntityModel
net.minecraft.src.C_3814_

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
a(ges arg0)
createBodyLayer(CubeDeformation arg0)
method_31993(class_5605 arg0)
m_hnsmiair(C_kzsbkpiu arg0)
getTexturedModelData(Dilation dilation)
getTexturedModelData(Dilation dilation)
m_170535_(C_141661_ p_170536_)
protected HumanoidModel$ArmPose
a(hak arg0, bwa arg1)
getArmPose(ZombieRenderState arg0, HumanoidArm arg1)
method_62082(class_10086 arg0, class_1306 arg1)
m_zwbewgmp(C_aaksstrq arg0, C_njjnizsa arg1)
getArmPose(ZombieEntityRenderState arg0, Arm arg1)
m_vbgpstji(C_aaksstrq arg0, Arm arg1)
m_352087_(C_346100_ p_364107_, C_520_ arg1)
public void
a(hak arg0)
setupAnim(ZombieRenderState arg0)
method_17791(class_10086 arg0)
m_oyqazidp(C_aaksstrq arg0)
setAngles(ZombieEntityRenderState arg0)
setAngles(C_aaksstrq arg0)
m_6973_(C_346100_ arg0)