protected ShaderManager$Configs | |
private static void | | a(akv arg0, aun arg1, ffk$a arg2, Map<akv, aun> arg3, com.google.common.collect.ImmutableMap$Builder<gmq$e, String> arg4) | | loadShader(ResourceLocation arg0, Resource arg1, CompiledShader$Type arg2, Map<ResourceLocation, Resource> arg3, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String> arg4) | | method_62939(class_2960 arg0, class_3298 arg1, class_10141$class_282 arg2, Map<class_2960, class_3298> arg3, com.google.common.collect.ImmutableMap$Builder<class_10151$class_10155, String> arg4) | | m_fztjlkai(C_ncpywfca arg0, C_tuynegco arg1, C_ycbckgjc$C_sqzcsgmd arg2, Map<C_ncpywfca, C_tuynegco> arg3, com.google.common.collect.ImmutableMap$Builder<C_fpwiwmrb$C_exdubsui, String> arg4) | | loadShaderSource(Identifier id, Resource resource, CompiledShader$Type type, Map<Identifier, Resource> allResources, com.google.common.collect.ImmutableMap$Builder<ShaderLoader$ShaderSourceKey, String> builder) | | m_fztjlkai(Identifier id, Resource arg1, C_ycbckgjc$C_sqzcsgmd type, Map<Identifier, Resource> arg3, com.google.common.collect.ImmutableMap$Builder<C_fpwiwmrb$C_exdubsui, String> arg4) | | m_353561_(C_5265_ p_369261_, C_76_ p_361062_, C_346129_$C_345946_ p_365455_, Map<C_5265_, C_76_> p_367069_, com.google.common.collect.ImmutableMap$Builder<C_345899_$C_346008_, String> p_365134_) |
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private static GlslPreprocessor | | a(Map<akv, aun> arg0, akv arg1) | | createPreprocessor(Map<ResourceLocation, Resource> arg0, ResourceLocation arg1) | | method_62950(Map<class_2960, class_3298> arg0, class_2960 arg1) | | m_ibcsbyrc(Map<C_ncpywfca, C_tuynegco> arg0, C_ncpywfca arg1) | | createImportProcessor(Map<Identifier, Resource> allResources, Identifier id) | | m_ibcsbyrc(Map<Identifier, Resource> arg0, Identifier id) | | m_357542_(Map<C_5265_, C_76_> p_367930_, C_5265_ p_369394_) |
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private static void | | a(akv arg0, aun arg1, com.google.common.collect.ImmutableMap$Builder<akv, gms> arg2) | | loadProgram(ResourceLocation arg0, Resource arg1, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig> arg2) | | method_62938(class_2960 arg0, class_3298 arg1, com.google.common.collect.ImmutableMap$Builder<class_2960, class_10157> arg2) | | m_tfrxwjyc(C_ncpywfca arg0, C_tuynegco arg1, com.google.common.collect.ImmutableMap$Builder<C_ncpywfca, C_gcohsdze> arg2) | | loadDefinition(Identifier id, Resource resource, com.google.common.collect.ImmutableMap$Builder<Identifier, ShaderProgramDefinition> builder) | | m_tfrxwjyc(Identifier id, Resource arg1, com.google.common.collect.ImmutableMap$Builder<Identifier, C_gcohsdze> arg2) | | m_352389_(C_5265_ p_365990_, C_76_ p_366934_, com.google.common.collect.ImmutableMap$Builder<C_5265_, C_346021_> p_366842_) |
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private static void | | b(akv arg0, aun arg1, com.google.common.collect.ImmutableMap$Builder<akv, gme> arg2) | | loadPostChain(ResourceLocation arg0, Resource arg1, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig> arg2) | | method_62953(class_2960 arg0, class_3298 arg1, com.google.common.collect.ImmutableMap$Builder<class_2960, class_9962> arg2) | | m_mpuurtka(C_ncpywfca arg0, C_tuynegco arg1, com.google.common.collect.ImmutableMap$Builder<C_ncpywfca, C_vxcudcpg> arg2) | | loadPostEffect(Identifier id, Resource resource, com.google.common.collect.ImmutableMap$Builder<Identifier, PostEffectPipeline> builder) | | m_mpuurtka(Identifier id, Resource arg1, com.google.common.collect.ImmutableMap$Builder<Identifier, ShaderEffectConfig> arg2) | | m_357246_(C_5265_ p_365599_, C_76_ p_365135_, com.google.common.collect.ImmutableMap$Builder<C_5265_, C_345900_> p_362996_) |
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private static boolean | |
private static boolean | |
protected void | | a(gmq$c arg0, aup arg1, bou arg2) | | apply(ShaderManager$Configs arg0, ResourceManager arg1, ProfilerFiller arg2) | | method_62945(class_10151$class_10153 arg0, class_3300 arg1, class_3695 arg2) | | m_qyjdqkiw(C_fpwiwmrb$C_shwjsezb arg0, C_tmnrpasf arg1, C_eslcbfsq arg2) | | apply(ShaderLoader$Definitions arg0, ResourceManager arg1, Profiler arg2) | | apply(C_fpwiwmrb$C_shwjsezb arg0, ResourceManager resourceManager, Profiler profiler) | | m_5787_(C_345899_$C_345636_ p_369986_, C_77_ p_364135_, C_442_ arg2) |
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public String | | c() | | getName() | | method_22322() | | m_xcuczpmx() | | getName() | | getName() | | m_7812_() |
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private void | |
public void | |
private CompiledShader | | a(aus arg0, akv arg1, ffk$a arg2, gmp arg3) | | preloadShader(ResourceProvider arg0, ResourceLocation arg1, CompiledShader$Type arg2, ShaderDefines arg3) | | method_62943(class_5912 arg0, class_2960 arg1, class_10141$class_282 arg2, class_10149 arg3) | | m_oorqpcud(C_xadhkzfq arg0, C_ncpywfca arg1, C_ycbckgjc$C_sqzcsgmd arg2, C_wechclhy arg3) | | compileShader(ResourceFactory factory, Identifier id, CompiledShader$Type type, Defines defines) | | m_oorqpcud(ResourceFactory arg0, Identifier id, C_ycbckgjc$C_sqzcsgmd arg2, C_wechclhy arg3) | | m_356670_(C_140974_ p_360916_, C_5265_ p_362265_, C_346129_$C_345946_ p_368503_, C_346062_ arg3) |
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public CompiledShaderProgram | |
public CompiledShaderProgram | |
static CompiledShaderProgram | | a(gmr arg0, gms arg1, ffk arg2, ffk arg3) | | linkProgram(ShaderProgram arg0, ShaderProgramConfig arg1, CompiledShader arg2, CompiledShader arg3) | | method_62948(class_10156 arg0, class_10157 arg1, class_10141 arg2, class_10141 arg3) | | m_vwtvvgpn(C_amxeyjrr arg0, C_gcohsdze arg1, C_ycbckgjc arg2, C_ycbckgjc arg3) | | createProgram(ShaderProgramKey key, ShaderProgramDefinition definition, CompiledShader vertexShader, CompiledShader fragmentShader) | | m_353571_(C_346165_ p_368435_, C_346021_ p_369334_, C_346129_ p_361097_, C_346129_ p_364151_) |
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public PostChain | |
public void | |