public InteractionResultHolder<ItemStack> | | a(dcw arg0, cmx arg1, bqq arg2) | | use(Level arg0, Player arg1, InteractionHand arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | m_znsmbimv(C_cdctfzbn arg0, C_jzrpycqo arg1, C_laxmzoqs arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | m_7203_(C_1596_ p_328676_, C_1141_ p_332155_, C_470_ arg2) |
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public Projectile | | a(dcw arg0, jw arg1, cuq arg2, ji arg3) | | asProjectile(Level arg0, Position arg1, ItemStack arg2, Direction arg3) | | method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3) | | m_dxnfepcn(C_cdctfzbn arg0, C_ogbhoqwb arg1, C_sddaxwyk arg2, C_xpuuihxf arg3) | | createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3) | | createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3) | | m_319847_(C_1596_ p_334268_, C_4703_ p_330980_, C_1391_ p_331337_, C_4687_ arg3) |
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public void | | a(cnp arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | shoot(Projectile arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | method_58654(class_1676 arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | m_mruwcksw(C_ltpsyvhj arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | initializeProjectile(ProjectileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | initializeProjectile(ProjectileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | m_319015_(C_1167_ p_331384_, double p_329200_, double p_335278_, double arg3, float arg4, float arg5) |
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