net.minecraft.server.v1_9_R1

public class BlockSkull

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

aok
net.minecraft.block.BlockSkull
net.minecraft.server.v1_9_R1.BlockSkull

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176418_a
FACING
public static final BlockStateBoolean
b
field_176417_b
NODROP
private static final com.google.common.base.Predicate<ShapeDetectorBlock>
B
field_176419_M
protected static final AxisAlignedBB
c
field_185582_c
protected static final AxisAlignedBB
d
field_185583_d
protected static final AxisAlignedBB
e
field_185584_e
protected static final AxisAlignedBB
f
field_185585_f
protected static final AxisAlignedBB
g
field_185586_g
private ShapeDetector
C
field_176420_N
private ShapeDetector
D
field_176421_O

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public boolean
b(arc arg0)
func_149662_c(IBlockState arg0)
public boolean
c(arc arg0)
func_149686_d(IBlockState arg0)
public AxisAlignedBB
a(arc arg0, ahx arg1, cj arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockData
a(aht arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public TileEntity
a(aht arg0, int arg1)
func_149915_a(World arg0, int arg1)
public ItemStack
a(aht arg0, cj arg1, arc arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(aht arg0, cj arg1, arc arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public void
a(aht arg0, cj arg1, arc arg2, zj arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
b(aht arg0, cj arg1, arc arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public Item
a(arc arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public boolean
b(aht arg0, cj arg1, adq arg2)
func_176415_b(World arg0, BlockPos arg1, ItemStack arg2)
public void
a(aht arg0, cj arg1, aqo arg2)
func_180679_a(World arg0, BlockPos arg1, TileEntitySkull arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(arc arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(arc arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(arc arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
protected ShapeDetector
e()
func_176414_j()
protected ShapeDetector
g()
func_176416_l()