net.minecraft.server.v1_9_R1

public class BlockPistonMoving

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

aqw
net.minecraft.block.BlockPistonMoving
net.minecraft.server.v1_9_R1.BlockPistonMoving

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176426_a
FACING
public static final BlockStateEnum<BlockPistonExtension$EnumPistonType>
b
field_176425_b
TYPE

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public TileEntity
a(aht arg0, int arg1)
func_149915_a(World arg0, int arg1)
public static TileEntity
a(arc arg0, cq arg1, boolean arg2, boolean arg3)
func_185588_a(IBlockState arg0, EnumFacing arg1, boolean arg2, boolean arg3)
public void
b(aht arg0, cj arg1, arc arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
a(aht arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public boolean
b(aht arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
canPlace(World arg0, BlockPosition arg1, EnumDirection arg2)
public void
d(aht arg0, cj arg1, arc arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
postBreak(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
b(arc arg0)
func_149662_c(IBlockState arg0)
public boolean
c(arc arg0)
func_149686_d(IBlockState arg0)
public boolean
a(aht arg0, cj arg1, arc arg2, zj arg3, qm arg4, adq arg5, cq arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
public Item
a(arc arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public void
a(aht arg0, cj arg1, arc arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public MovingObjectPosition
a(arc arg0, aht arg1, cj arg2, bbj arg3, bbj arg4)
func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
public void
a(aht arg0, cj arg1, arc arg2, ajt arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
public AxisAlignedBB
a(arc arg0, aht arg1, cj arg2)
func_180646_a(IBlockState arg0, World arg1, BlockPos arg2)
public AxisAlignedBB
a(arc arg0, ahx arg1, cj arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private TileEntityPiston
c(ahx arg0, cj arg1)
func_185589_c(IBlockAccess arg0, BlockPos arg1)
public ItemStack
a(aht arg0, cj arg1, arc arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public IBlockData
a(arc arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(arc arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public int
e(arc arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()