net.minecraft.server.v1_9_R1

public class DedicatedServer

extends MinecraftServer implements IMinecraftServer

All mapped superinterfaces:

ICommandListener, IAsyncTaskHandler, IMojangStatistics, IMinecraftServer

la
net.minecraft.server.dedicated.DedicatedServer
net.minecraft.server.v1_9_R1.DedicatedServer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
k
field_155771_h
LOGGER
private final List<ServerCommand>
l
field_71341_l
serverCommandQueue
private RemoteStatusListener
m
field_71342_m
private final RemoteControlCommandListener
n
field_184115_n
remoteControlCommandListener
private RemoteControlListener
o
field_71339_n
private PropertyManager
p
field_71340_o
propertyManager
private EULA
q
field_154332_n
private boolean
r
field_71338_p
generateStructures
private WorldSettings$EnumGamemode
s
field_71337_q
private boolean
t
field_71335_s

Constructor summary

ModifierConstructor
public (File arg0, DataConverterManager arg1, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService arg2, com.mojang.authlib.minecraft.MinecraftSessionService arg3, com.mojang.authlib.GameProfileRepository arg4, UserCache arg5)

Method summary

Modifier and TypeMethod
protected boolean
j()
func_71197_b()
init()
public String
aK()
func_184113_aK()
public void
a(ahw$a arg0)
func_71235_a(WorldSettings$GameType arg0)
setGamemode(WorldSettings$EnumGamemode arg0)
public boolean
m()
func_71225_e()
getGenerateStructures()
public WorldSettings$EnumGamemode
n()
func_71265_f()
getGamemode()
public EnumDifficulty
o()
func_147135_j()
getDifficulty()
public boolean
p()
func_71199_h()
isHardcore()
protected void
a(b arg0)
func_71228_a(CrashReport arg0)
public CrashReport
b(b arg0)
func_71230_b(CrashReport arg0)
protected void
B()
func_71240_o()
protected void
D()
func_71190_q()
public boolean
E()
func_71255_r()
getAllowNether()
public boolean
U()
func_71193_K()
getSpawnMonsters()
public void
a(qw arg0)
func_70000_a(Snooper arg0)
public boolean
Z()
func_70002_Q()
getSnooperEnabled()
public void
a(String arg0, m arg1)
func_71331_a(String arg0, ICommandSender arg1)
issueCommand(String arg0, ICommandListener arg1)
public void
aL()
func_71333_ah()
public boolean
aa()
func_71262_S()
public boolean
ae()
func_181035_ah()
public DedicatedPlayerList
aM()
func_184103_al()
getPlayerList()
public int
a(String arg0, int arg1)
func_71327_a(String arg0, int arg1)
public String
a(String arg0, String arg1)
func_71330_a(String arg0, String arg1)
public boolean
a(String arg0, boolean arg1)
func_71332_a(String arg0, boolean arg1)
public void
a(String arg0, Object arg1)
func_71328_a(String arg0, Object arg1)
public void
a()
func_71326_a()
public String
b()
func_71329_c()
public String
d_()
func_71277_t()
public int
e_()
func_71234_u()
public String
f_()
func_71274_v()
public void
aN()
func_120011_ar()
public boolean
ao()
func_71279_ae()
public String
a(ahw$a arg0, boolean arg1)
func_71206_a(WorldSettings$GameType arg0, boolean arg1)
public boolean
ah()
func_82356_Z()
getEnableCommandBlock()
public int
as()
func_82357_ak()
getSpawnProtection()
public boolean
a(aht arg0, cj arg1, zj arg2)
func_175579_a(World arg0, BlockPos arg1, EntityPlayer arg2)
public int
q()
func_110455_j()
public void
d(int arg0)
func_143006_e(int arg0)
setIdleTimeout(int arg0)
public boolean
r()
func_181034_q()
public boolean
s()
func_183002_r()
public boolean
ax()
func_147136_ar()
public int
aD()
func_175580_aG()
public int
aF()
func_175577_aI()
protected boolean
aO()
func_152368_aE()
private void
aR()
func_152369_aG()
public long
aP()
func_175593_aQ()
public String
g_()
func_71258_A()
getPlugins()
public String
a_(String arg0)
func_71252_i(String arg0)
executeRemoteCommand(String arg0)