net.minecraft.client.model

public class IllagerModel<S extends IllagerRenderState>

extends EntityModel<S> implements ArmedModel, HeadedModel

All mapped superinterfaces:

ArmedModel, HeadedModel

ggn
net.minecraft.client.model.IllagerModel
net.minecraft.class_575
net.minecraft.unmapped.C_eiuaksja
net.minecraft.client.render.entity.model.IllagerEntityModel
net.minecraft.client.render.entity.model.IllagerEntityModel

Field summary

Modifier and TypeField
private final ModelPart
a
head
field_3422
f_zjzucohg
head
head
private final ModelPart
b
hat
field_3419
f_guybqaqt
hat
hat
private final ModelPart
c
arms
field_3423
f_zzstirja
arms
arms
private final ModelPart
d
leftLeg
field_3420
f_mgumdisi
leftLeg
leftLeg
private final ModelPart
e
rightLeg
field_3418
f_jycajikw
rightLeg
rightLeg
private final ModelPart
f
rightArm
field_3426
f_fcptqslg
rightArm
rightArm
private final ModelPart
g
leftArm
field_3417
f_fpjlqjwk
leftArm
leftArm

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
a()
createBodyLayer()
method_32012()
m_patdrwdr()
getTexturedModelData()
getTexturedModelData()
public void
a(S arg0)
setupAnim(S arg0)
method_17094(S arg0)
m_fifwmisk(S arg0)
setAngles(S arg0)
setAngles(S arg0)
private ModelPart
a(bwx arg0)
getArm(HumanoidArm arg0)
method_2813(class_1306 arg0)
m_ghnhfiax(C_njjnizsa arg0)
getAttackingArm(Arm arm)
getAttackingArm(Arm arm)
public ModelPart
c()
getHat()
method_2812()
m_iggbcmtm()
getHat()
getHat()
public ModelPart
b()
getHead()
method_2838()
m_tvddqfuh()
getHead()
getHead()
public void
a(bwx arg0, fjj arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
m_fmlfevbe(C_njjnizsa arg0, C_cnszsxvd arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
setArmAngle(Arm arg0, MatrixStack arg1)