net.minecraft.client.renderer.block

public class LiquidBlockRenderer

grf
net.minecraft.client.renderer.block.LiquidBlockRenderer
net.minecraft.class_775
net.minecraft.unmapped.C_xwzlokzl
net.minecraft.client.render.block.FluidRenderer
net.minecraft.client.render.block.FluidRenderer

Field summary

Modifier and TypeField
private static final float
a
MAX_FLUID_HEIGHT
field_32781
f_ghequwts
field_32781
STILL_FLUID_HEIGHT
private final TextureAtlasSprite[]
b
lavaIcons
field_4165
f_dstjoxef
lavaSprites
lavaSprites
private final TextureAtlasSprite[]
c
waterIcons
field_4166
f_ipqldfoa
waterSprites
waterSprites
private TextureAtlasSprite
d
waterOverlay
field_4164
f_ngmtelgw
waterOverlaySprite
waterOverlaySprite

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected void
a()
setupSprites()
method_3345()
m_wofbeisu()
onResourceReload()
onResourceReload()
private static boolean
a(ewo arg0, ewo arg1)
isNeighborSameFluid(FluidState arg0, FluidState arg1)
method_3348(class_3610 arg0, class_3610 arg1)
m_fxvwhkgt(C_xqketiuf arg0, C_xqketiuf arg1)
isSameFluid(FluidState a, FluidState b)
isSameFluid(FluidState state, FluidState otherState)
private static boolean
a(ja arg0, float arg1, eah arg2)
isFaceOccludedByState(Direction arg0, float arg1, BlockState arg2)
method_29710(class_2350 arg0, float arg1, class_2680 arg2)
m_ctwyygou(C_xpuuihxf arg0, float arg1, C_txtbiemp arg2)
isSideCovered(Direction side, float height, BlockState state)
isSideCovered(Direction direction, float maxDeviation, BlockState state)
private static boolean
b(ja arg0, float arg1, eah arg2)
isFaceOccludedByNeighbor(Direction arg0, float arg1, BlockState arg2)
method_3344(class_2350 arg0, float arg1, class_2680 arg2)
m_sucbspgh(C_xpuuihxf arg0, float arg1, C_txtbiemp arg2)
shouldSkipRendering(Direction side, float height, BlockState state)
isSideCoveredByNeighbor(Direction direction, float maxDeviation, BlockState state)
private static boolean
a(eah arg0, ja arg1)
isFaceOccludedBySelf(BlockState arg0, Direction arg1)
method_29709(class_2680 arg0, class_2350 arg1)
m_hapevsyt(C_txtbiemp arg0, C_xpuuihxf arg1)
isOppositeSideCovered(BlockState state, Direction side)
isOppositeSideCovered(BlockState state, Direction direction)
public static boolean
a(ewo arg0, eah arg1, ja arg2, ewo arg3)
shouldRenderFace(FluidState arg0, BlockState arg1, Direction arg2, FluidState arg3)
method_29708(class_3610 arg0, class_2680 arg1, class_2350 arg2, class_3610 arg3)
m_owcucpmd(C_xqketiuf arg0, C_txtbiemp arg1, C_xpuuihxf arg2, C_xqketiuf arg3)
shouldRenderSide(FluidState fluid, BlockState state, Direction side, FluidState fluidFromSide)
shouldRenderSide(FluidState state, BlockState blockState, Direction direction, FluidState adjacentFluidState)
public void
a(did arg0, iu arg1, fjn arg2, eah arg3, ewo arg4)
tesselate(BlockAndTintGetter arg0, BlockPos arg1, VertexConsumer arg2, BlockState arg3, FluidState arg4)
method_3347(class_1920 arg0, class_2338 arg1, class_4588 arg2, class_2680 arg3, class_3610 arg4)
m_mupdvpjh(C_xjeuupup arg0, C_hynzadkk arg1, C_igthdzux arg2, C_txtbiemp arg3, C_xqketiuf arg4)
render(BlockRenderView world, BlockPos pos, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState)
render(BlockRenderView world, BlockPos pos, VertexConsumer vertexConsumer, BlockState blockState, FluidState state)
private float
a(did arg0, ewn arg1, float arg2, float arg3, float arg4, iu arg5)
calculateAverageHeight(BlockAndTintGetter arg0, Fluid arg1, float arg2, float arg3, float arg4, BlockPos arg5)
method_40077(class_1920 arg0, class_3611 arg1, float arg2, float arg3, float arg4, class_2338 arg5)
m_qmxgaxxe(C_xjeuupup arg0, C_rxhyurmy arg1, float arg2, float arg3, float arg4, C_hynzadkk arg5)
calculateFluidHeight(BlockRenderView world, Fluid fluid, float originHeight, float northSouthHeight, float eastWestHeight, BlockPos pos)
getAverageHeight(BlockRenderView world, Fluid fluid, float height, float adjacentHeightA, float adjacentHeightB, BlockPos fluidPos)
private void
a(float[] arg0, float arg1)
addWeightedHeight(float[] arg0, float arg1)
method_40080(float[] arg0, float arg1)
m_lotxoxpy(float[] arg0, float arg1)
addHeight(float[] weightedAverageHeight, float height)
addWeightedHeight(float[] weights, float height)
private float
a(did arg0, ewn arg1, iu arg2)
getHeight(BlockAndTintGetter arg0, Fluid arg1, BlockPos arg2)
method_40078(class_1920 arg0, class_3611 arg1, class_2338 arg2)
m_lrnrmesr(C_xjeuupup arg0, C_rxhyurmy arg1, C_hynzadkk arg2)
getFluidHeight(BlockRenderView world, Fluid fluid, BlockPos pos)
getHeight(BlockRenderView world, Fluid fluid, BlockPos blockState)
private float
a(did arg0, ewn arg1, iu arg2, eah arg3, ewo arg4)
getHeight(BlockAndTintGetter arg0, Fluid arg1, BlockPos arg2, BlockState arg3, FluidState arg4)
method_40079(class_1920 arg0, class_3611 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4)
m_fhsjscyb(C_xjeuupup arg0, C_rxhyurmy arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_xqketiuf arg4)
getFluidHeight(BlockRenderView world, Fluid fluid, BlockPos pos, BlockState blockState, FluidState fluidState)
getHeight(BlockRenderView world, Fluid fluid, BlockPos pos, BlockState blockState, FluidState state)
private void
a(fjn arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
vertex(VertexConsumer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
method_23072(class_4588 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
m_ohmcuuxy(C_igthdzux arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
vertex(VertexConsumer vertexConsumer, float x, float y, float z, float red, float green, float blue, float u, float v, int light)
vertex(VertexConsumer vertexConsumer, float x, float y, float z, float r, float g, float b, float u, float v, int uv2)
private int
a(did arg0, iu arg1)
getLightColor(BlockAndTintGetter arg0, BlockPos arg1)
method_3343(class_1920 arg0, class_2338 arg1)
m_dwkqlvll(C_xjeuupup arg0, C_hynzadkk arg1)
getLight(BlockRenderView world, BlockPos pos)
getLight(BlockRenderView world, BlockPos pos)