public static BakedQuad | | a(org.joml.Vector3f arg0, org.joml.Vector3f arg1, grj arg2, hix arg3, ja arg4, hln arg5, grk arg6, boolean arg7, int arg8) | | bakeQuad(org.joml.Vector3f arg0, org.joml.Vector3f arg1, BlockElementFace arg2, TextureAtlasSprite arg3, Direction arg4, ModelState arg5, BlockElementRotation arg6, boolean arg7, int arg8) | | method_3468(org.joml.Vector3f arg0, org.joml.Vector3f arg1, class_783 arg2, class_1058 arg3, class_2350 arg4, class_3665 arg5, class_789 arg6, boolean arg7, int arg8) | | m_nfycderg(org.joml.Vector3f arg0, org.joml.Vector3f arg1, C_qcpuubnf arg2, C_uflrwbwt arg3, C_xpuuihxf arg4, C_vucyqort arg5, C_rruqzaih arg6, boolean arg7, int arg8) | | bake(org.joml.Vector3f from, org.joml.Vector3f to, ModelElementFace face, Sprite sprite, Direction direction, ModelBakeSettings settings, ModelRotation rotation, boolean shade, int lightEmission) | | bake(org.joml.Vector3f arg0, org.joml.Vector3f from, ModelElementFace to, Sprite face, Direction texture, ModelBakeSettings side, ModelRotation settings, boolean rotation, int shade) |
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public static BlockFaceUV | | a(grl arg0, ja arg1, j arg2) | | recomputeUVs(BlockFaceUV arg0, Direction arg1, Transformation arg2) | | method_3454(class_787 arg0, class_2350 arg1, class_4590 arg2) | | m_ppfazspq(C_ljanghzk arg0, C_xpuuihxf arg1, C_qvfggwhk arg2) | | uvLock(ModelElementTexture texture, Direction orientation, AffineTransformation rotation) | | uvLock(ModelElementTexture texture, Direction orientation, AffineTransformation rotation) |
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private static int[] | | a(grl arg0, hix arg1, ja arg2, float[] arg3, j arg4, grk arg5) | | makeVertices(BlockFaceUV arg0, TextureAtlasSprite arg1, Direction arg2, float[] arg3, Transformation arg4, BlockElementRotation arg5) | | method_3458(class_787 arg0, class_1058 arg1, class_2350 arg2, float[] arg3, class_4590 arg4, class_789 arg5) | | m_lgpkkhov(C_ljanghzk arg0, C_uflrwbwt arg1, C_xpuuihxf arg2, float[] arg3, C_qvfggwhk arg4, C_rruqzaih arg5) | | packVertexData(ModelElementTexture texture, Sprite sprite, Direction direction, float[] positionMatrix, AffineTransformation orientation, ModelRotation rotation) | | packVertexData(ModelElementTexture arg0, Sprite texture, Direction sprite, float[] direction, AffineTransformation positionMatrix, ModelRotation orientation) |
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private static float[] | | a(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | setupShape(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | method_3459(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | m_vcnikggm(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | getPositionMatrix(org.joml.Vector3f from, org.joml.Vector3f to) | | getPositionMatrix(org.joml.Vector3f arg0, org.joml.Vector3f from) |
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private static void | | a(int[] arg0, int arg1, ja arg2, grl arg3, float[] arg4, hix arg5, j arg6, grk arg7) | | bakeVertex(int[] arg0, int arg1, Direction arg2, BlockFaceUV arg3, float[] arg4, TextureAtlasSprite arg5, Transformation arg6, BlockElementRotation arg7) | | method_3461(int[] arg0, int arg1, class_2350 arg2, class_787 arg3, float[] arg4, class_1058 arg5, class_4590 arg6, class_789 arg7) | | m_mjnucnhu(int[] arg0, int arg1, C_xpuuihxf arg2, C_ljanghzk arg3, float[] arg4, C_uflrwbwt arg5, C_qvfggwhk arg6, C_rruqzaih arg7) | | packVertexData(int[] vertices, int cornerIndex, Direction direction, ModelElementTexture texture, float[] positionMatrix, Sprite sprite, AffineTransformation orientation, ModelRotation rotation) | | packVertexData(int[] arg0, int vertices, Direction cornerIndex, ModelElementTexture direction, float[] texture, Sprite positionMatrix, AffineTransformation sprite, ModelRotation orientation) |
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private static void | | a(int[] arg0, int arg1, org.joml.Vector3f arg2, hix arg3, grl arg4) | | fillVertex(int[] arg0, int arg1, org.joml.Vector3f arg2, TextureAtlasSprite arg3, BlockFaceUV arg4) | | method_3460(int[] arg0, int arg1, org.joml.Vector3f arg2, class_1058 arg3, class_787 arg4) | | m_ssqldkxw(int[] arg0, int arg1, org.joml.Vector3f arg2, C_uflrwbwt arg3, C_ljanghzk arg4) | | packVertexData(int[] vertices, int cornerIndex, org.joml.Vector3f pos, Sprite sprite, ModelElementTexture texture) | | packVertexData(int[] arg0, int vertices, org.joml.Vector3f cornerIndex, Sprite positionMatrix, ModelElementTexture sprite) |
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private static void | |
private static void | |
private static void | | a(org.joml.Vector3f arg0, org.joml.Vector3f arg1, org.joml.Matrix4f arg2, org.joml.Vector3f arg3) | | rotateVertexBy(org.joml.Vector3f arg0, org.joml.Vector3f arg1, org.joml.Matrix4f arg2, org.joml.Vector3f arg3) | | method_3464(org.joml.Vector3f arg0, org.joml.Vector3f arg1, org.joml.Matrix4f arg2, org.joml.Vector3f arg3) | | m_adxdtilm(org.joml.Vector3f arg0, org.joml.Vector3f arg1, org.joml.Matrix4f arg2, org.joml.Vector3f arg3) | | transformVertex(org.joml.Vector3f vertex, org.joml.Vector3f origin, org.joml.Matrix4f transformationMatrix, org.joml.Vector3f scale) | | transformVertex(org.joml.Vector3f arg0, org.joml.Vector3f vertex, org.joml.Matrix4f origin, org.joml.Vector3f transformationMatrix) |
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private static Direction | | a(int[] arg0) | | calculateFacing(int[] arg0) | | method_3467(int[] arg0) | | m_prwsdmiy(int[] arg0) | | decodeDirection(int[] rotationMatrix) | | decodeDirection(int[] rotationMatrix) |
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private static void | | a(int[] arg0, ja arg1) | | recalculateWinding(int[] arg0, Direction arg1) | | method_3462(int[] arg0, class_2350 arg1) | | m_tacltrky(int[] arg0, C_xpuuihxf arg1) | | encodeDirection(int[] rotationMatrix, Direction direction) | | encodeDirection(int[] arg0, Direction rotationMatrix) |
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