public void | | a(did arg0, hkx arg1, eah arg2, iu arg3, fjj arg4, fjn arg5, boolean arg6, azv arg7, long arg8, int arg9) | | tesselateBlock(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, RandomSource arg7, long arg8, int arg9) | | method_3374(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, class_5819 arg7, long arg8, int arg9) | | m_vbhxszcb(C_xjeuupup arg0, C_nnhmhkbv arg1, C_txtbiemp arg2, C_hynzadkk arg3, C_cnszsxvd arg4, C_igthdzux arg5, boolean arg6, C_rlomrsco arg7, long arg8, int arg9) | | render(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | render(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrix, VertexConsumer vertexConsumer, boolean cull, RandomGenerator random, long seed, int overlay) |
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public void | | b(did arg0, hkx arg1, eah arg2, iu arg3, fjj arg4, fjn arg5, boolean arg6, azv arg7, long arg8, int arg9) | | tesselateWithAO(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, RandomSource arg7, long arg8, int arg9) | | method_3361(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, class_5819 arg7, long arg8, int arg9) | | m_aqqxasyy(C_xjeuupup arg0, C_nnhmhkbv arg1, C_txtbiemp arg2, C_hynzadkk arg3, C_cnszsxvd arg4, C_igthdzux arg5, boolean arg6, C_rlomrsco arg7, long arg8, int arg9) | | renderSmooth(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | renderSmooth(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack buffer, VertexConsumer vertexConsumer, boolean cull, RandomGenerator random, long seed, int overlay) |
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public void | | c(did arg0, hkx arg1, eah arg2, iu arg3, fjj arg4, fjn arg5, boolean arg6, azv arg7, long arg8, int arg9) | | tesselateWithoutAO(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, RandomSource arg7, long arg8, int arg9) | | method_3373(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, class_5819 arg7, long arg8, int arg9) | | m_vfzvceuq(C_xjeuupup arg0, C_nnhmhkbv arg1, C_txtbiemp arg2, C_hynzadkk arg3, C_cnszsxvd arg4, C_igthdzux arg5, boolean arg6, C_rlomrsco arg7, long arg8, int arg9) | | renderFlat(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | renderFlat(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack buffer, VertexConsumer vertexConsumer, boolean cull, RandomGenerator random, long seed, int overlay) |
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private void | | a(did arg0, eah arg1, iu arg2, fjj arg3, fjn arg4, List<grh> arg5, float[] arg6, BitSet arg7, grg$b arg8, int arg9) | | renderModelFaceAO(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, PoseStack arg3, VertexConsumer arg4, List<BakedQuad> arg5, float[] arg6, BitSet arg7, ModelBlockRenderer$AmbientOcclusionFace arg8, int arg9) | | method_3363(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4587 arg3, class_4588 arg4, List<class_777> arg5, float[] arg6, BitSet arg7, class_778$class_780 arg8, int arg9) | | m_nqpczkyb(C_xjeuupup arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_cnszsxvd arg3, C_igthdzux arg4, List<C_jblhunwf> arg5, float[] arg6, BitSet arg7, C_agoaazwy$C_mabptfqw arg8, int arg9) | | renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer$AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) | | renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrix, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer$AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) |
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private void | | a(did arg0, eah arg1, iu arg2, fjn arg3, fjj$a arg4, grh arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | putQuadData(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, VertexConsumer arg3, PoseStack$Pose arg4, BakedQuad arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | method_23073(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4588 arg3, class_4587$class_4665 arg4, class_777 arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | m_glpxnpuz(C_xjeuupup arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_igthdzux arg3, C_cnszsxvd$C_pqokfevb arg4, C_jblhunwf arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack$Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay) | | renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack$Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay) |
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private void | | a(did arg0, eah arg1, iu arg2, int[] arg3, ja arg4, float[] arg5, BitSet arg6) | | calculateShape(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int[] arg3, Direction arg4, float[] arg5, BitSet arg6) | | method_3364(class_1920 arg0, class_2680 arg1, class_2338 arg2, int[] arg3, class_2350 arg4, float[] arg5, BitSet arg6) | | m_motneunr(C_xjeuupup arg0, C_txtbiemp arg1, C_hynzadkk arg2, int[] arg3, C_xpuuihxf arg4, float[] arg5, BitSet arg6) | | getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, float[] box, BitSet flags) | | getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, float[] box, BitSet flags) |
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private void | | a(did arg0, eah arg1, iu arg2, int arg3, int arg4, boolean arg5, fjj arg6, fjn arg7, List<grh> arg8, BitSet arg9) | | renderModelFaceFlat(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int arg3, int arg4, boolean arg5, PoseStack arg6, VertexConsumer arg7, List<BakedQuad> arg8, BitSet arg9) | | method_3370(class_1920 arg0, class_2680 arg1, class_2338 arg2, int arg3, int arg4, boolean arg5, class_4587 arg6, class_4588 arg7, List<class_777> arg8, BitSet arg9) | | m_tpkadloi(C_xjeuupup arg0, C_txtbiemp arg1, C_hynzadkk arg2, int arg3, int arg4, boolean arg5, C_cnszsxvd arg6, C_igthdzux arg7, List<C_jblhunwf> arg8, BitSet arg9) | | renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags) | | renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer consumer, List<BakedQuad> quads, BitSet flags) |
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public void | | a(fjj$a arg0, fjn arg1, eah arg2, hkx arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | renderModel(PoseStack$Pose arg0, VertexConsumer arg1, BlockState arg2, BakedModel arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | method_3367(class_4587$class_4665 arg0, class_4588 arg1, class_2680 arg2, class_1087 arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | m_plmhjlba(C_cnszsxvd$C_pqokfevb arg0, C_igthdzux arg1, C_txtbiemp arg2, C_nnhmhkbv arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | render(MatrixStack$Entry entry, VertexConsumer vertexConsumer, BlockState state, BakedModel bakedModel, float red, float green, float blue, int light, int overlay) | | render(MatrixStack$Entry entry, VertexConsumer consumer, BlockState blockState, BakedModel model, float red, float green, float blue, int light, int overlay) |
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private static void | | a(fjj$a arg0, fjn arg1, float arg2, float arg3, float arg4, List<grh> arg5, int arg6, int arg7) | | renderQuadList(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, List<BakedQuad> arg5, int arg6, int arg7) | | method_3365(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, List<class_777> arg5, int arg6, int arg7) | | m_yfdfuqii(C_cnszsxvd$C_pqokfevb arg0, C_igthdzux arg1, float arg2, float arg3, float arg4, List<C_jblhunwf> arg5, int arg6, int arg7) | | renderQuads(MatrixStack$Entry entry, VertexConsumer vertexConsumer, float red, float green, float blue, List<BakedQuad> quads, int light, int overlay) | | renderQuad(MatrixStack$Entry entry, VertexConsumer consumer, float red, float green, float blue, List<BakedQuad> quads, int light, int overlay) |
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public static void | | a() | | enableCaching() | | method_20544() | | m_quhznage() | | enableBrightnessCache() | | enableBrightnessCache() |
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public static void | | b() | | clearCache() | | method_20545() | | m_oaugyfus() | | disableBrightnessCache() | | disableBrightnessCache() |
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