public <E extends BlockEntity> BlockEntityRenderer<E> | | a(E arg0) | | getRenderer(E arg0) | | method_3550(E arg0) | | m_rtbmvwrx(E arg0) | | get(E blockEntity) | | get(E blockEntity) |
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public void | | a(dja arg0, fog arg1, feo arg2) | | prepare(Level arg0, Camera arg1, HitResult arg2) | | method_3549(class_1937 arg0, class_4184 arg1, class_239 arg2) | | m_gwqtkdrf(C_cdctfzbn arg0, C_dcmtgrvm arg1, C_eetoegzn arg2) | | configure(World world, Camera camera, HitResult crosshairTarget) | | configure(World world, Camera camera, HitResult crosshairTarget) |
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public <E extends BlockEntity> void | | a(E arg0, float arg1, fjj arg2, gqa arg3) | | render(E arg0, float arg1, PoseStack arg2, MultiBufferSource arg3) | | method_3555(E arg0, float arg1, class_4587 arg2, class_4597 arg3) | | m_jjzbvypr(E arg0, float arg1, C_cnszsxvd arg2, C_igrgeffe arg3) | | render(E blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers) | | render(E blockEntity, float tickDelta, MatrixStack matrix, VertexConsumerProvider vertexConsumers) |
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private static <T extends BlockEntity> void | | a(gsm<T> arg0, T arg1, float arg2, fjj arg3, gqa arg4, feq arg5) | | setupAndRender(BlockEntityRenderer<T> arg0, T arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, Vec3 arg5) | | method_23079(class_827<T> arg0, T arg1, float arg2, class_4587 arg3, class_4597 arg4, class_243 arg5) | | m_iddcmsir(C_wkpqbfbe<T> arg0, T arg1, float arg2, C_cnszsxvd arg3, C_igrgeffe arg4, C_vgpupfxx arg5) | | render(BlockEntityRenderer<T> renderer, T blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Vec3d cameraPos) | | render(BlockEntityRenderer<T> renderer, T blockEntity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Vec3d arg5) |
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public void | |
public void | |