net.minecraft.client.renderer.blockentity

public class BlockEntityRenderDispatcher

implements ResourceManagerReloadListener

gsl
net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher
net.minecraft.class_824
net.minecraft.unmapped.C_sicqxpzm
net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher
net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher

Field summary

Modifier and TypeField
private Map<BlockEntityType<?>, BlockEntityRenderer<?>>
d
renderers
field_4345
f_xzlqnmag
renderers
renderers
private final Font
e
font
field_4342
f_jhgvpfhg
textRenderer
textRenderer
private final Supplier<EntityModelSet>
f
entityModelSet
field_27746
f_chnpdvpz
entityModelsGetter
entityModelLoader
public Level
a
level
field_4348
f_mjrwdlzf
world
world
public Camera
b
camera
field_4344
f_rhxmqlwb
camera
camera
public HitResult
c
cameraHitResult
field_4350
f_zkjvisia
crosshairTarget
crosshairTarget
private final BlockRenderDispatcher
g
blockRenderDispatcher
field_27747
f_igvtyzqc
blockRenderManager
blockRenderManager
private final ItemModelResolver
h
itemModelResolver
field_55283
f_fskbeqso
itemModelManager
private final ItemRenderer
i
itemRenderer
field_38880
f_uhoobthv
itemRenderer
itemRenderer
private final EntityRenderDispatcher
j
entityRenderer
field_38881
f_yjanpnxf
entityRenderDispatcher
entityRendererDispatcher

Constructor summary

ModifierConstructor
public (Font textRenderer, Supplier<EntityModelSet> entityModelsGetter, BlockRenderDispatcher blockRenderManager, ItemModelResolver itemModelManager, ItemRenderer itemRenderer, EntityRenderDispatcher entityRenderDispatcher)

Method summary

Modifier and TypeMethod
public <E extends BlockEntity> BlockEntityRenderer<E>
a(E arg0)
getRenderer(E arg0)
method_3550(E arg0)
m_rtbmvwrx(E arg0)
get(E blockEntity)
get(E blockEntity)
public void
a(dja arg0, fog arg1, feo arg2)
prepare(Level arg0, Camera arg1, HitResult arg2)
method_3549(class_1937 arg0, class_4184 arg1, class_239 arg2)
m_gwqtkdrf(C_cdctfzbn arg0, C_dcmtgrvm arg1, C_eetoegzn arg2)
configure(World world, Camera camera, HitResult crosshairTarget)
configure(World world, Camera camera, HitResult crosshairTarget)
public <E extends BlockEntity> void
a(E arg0, float arg1, fjj arg2, gqa arg3)
render(E arg0, float arg1, PoseStack arg2, MultiBufferSource arg3)
method_3555(E arg0, float arg1, class_4587 arg2, class_4597 arg3)
m_jjzbvypr(E arg0, float arg1, C_cnszsxvd arg2, C_igrgeffe arg3)
render(E blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
render(E blockEntity, float tickDelta, MatrixStack matrix, VertexConsumerProvider vertexConsumers)
private static <T extends BlockEntity> void
a(gsm<T> arg0, T arg1, float arg2, fjj arg3, gqa arg4, feq arg5)
setupAndRender(BlockEntityRenderer<T> arg0, T arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, Vec3 arg5)
method_23079(class_827<T> arg0, T arg1, float arg2, class_4587 arg3, class_4597 arg4, class_243 arg5)
m_iddcmsir(C_wkpqbfbe<T> arg0, T arg1, float arg2, C_cnszsxvd arg3, C_igrgeffe arg4, C_vgpupfxx arg5)
render(BlockEntityRenderer<T> renderer, T blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Vec3d cameraPos)
render(BlockEntityRenderer<T> renderer, T blockEntity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Vec3d arg5)
public void
a(dja arg0)
setLevel(Level arg0)
method_3551(class_1937 arg0)
m_wgpdchld(C_cdctfzbn arg0)
setWorld(World world)
setWorld(World world)
public void
a(avd arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
m_dviihlsr(C_tmnrpasf arg0)
reload(ResourceManager arg0)
reload(ResourceManager arg0)