public void | | a(dys arg0, float arg1, fjj arg2, gqa arg3, int arg4, int arg5, feq arg6) | | render(ShulkerBoxBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5, Vec3 arg6) | | method_3574(class_2627 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5, class_243 arg6) | | m_pnlnkeit(C_gauehqwp arg0, float arg1, C_cnszsxvd arg2, C_igrgeffe arg3, int arg4, int arg5, C_vgpupfxx arg6) | | render(ShulkerBoxBlockEntity arg0, float arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4, int arg5, Vec3d arg6) | | render(ShulkerBoxBlockEntity arg0, float arg1, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int arg4, int arg5, Vec3d arg6) |
|
public void | | a(fjj arg0, gqa arg1, int arg2, int arg3, ja arg4, float arg5, hle arg6) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, Direction arg4, float arg5, Material arg6) | | method_65562(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_2350 arg4, float arg5, class_4730 arg6) | | m_icievzcu(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, int arg3, C_xpuuihxf arg4, float arg5, C_djlixbky arg6) | | render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, Direction facing, float openness, SpriteIdentifier textureId) | | m_icievzcu(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int arg2, int arg3, Direction direction, float arg5, Material arg6) |
|