| public BlockState | |
| public FluidState | |
| public float | |
| public LevelLightEngine | | x_() | | getLightEngine() | | method_22336() | | m_qvmixhuq() | | getLightingProvider() | | getLightingProvider() |
|
| public BlockEntity | |
| private RenderChunk | | a(int arg0, int arg1) | | getChunk(int arg0, int arg1) | | method_60898(int arg0, int arg1) | | m_dyhcdtsq(int arg0, int arg1) | | getRenderedChunk(int x, int z) | | getChunk(int chunkX, int chunkY) |
|
| public int | |
| public int | | G_() | | getMinY() | | method_31607() | | m_muuyasqa() | | getBottomY() | | getBottomY() |
|
| public int | | H_() | | getHeight() | | method_31605() | | m_ogckdmbr() | | getHeight() | | getHeight() |
|
| public static int | | a(int arg0, int arg1, int arg2, int arg3) | | index(int arg0, int arg1, int arg2, int arg3) | | method_60899(int arg0, int arg1, int arg2, int arg3) | | m_msdowgjr(int arg0, int arg1, int arg2, int arg3) | | getIndex(int xOffset, int zOffset, int x, int z) | | getIndex(int minChunkX, int minChunkZ, int chunkX, int chunkZ) |
|