public void | | a(hcn arg0, fjj arg1, gqa arg2, int arg3) | | render(EntityRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3) | | method_3936(class_10017 arg0, class_4587 arg1, class_4597 arg2, int arg3) | | m_jbawcxgv(C_vptppxob arg0, C_cnszsxvd arg1, C_igrgeffe arg2, int arg3) | | render(EntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3) | | render(hcn arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3) |
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private static void | | a(fjn arg0, fjj$a arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | vertex(VertexConsumer arg0, PoseStack$Pose arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | method_23837(class_4588 arg0, class_4587$class_4665 arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | m_agndedix(C_igthdzux arg0, C_cnszsxvd$C_pqokfevb arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | produceVertex(VertexConsumer vertexConsumer, MatrixStack$Entry matrix, int light, float x, int z, int textureU, int textureV) | | produceVertex(VertexConsumer vertexConsumer, MatrixStack$Entry arg1, int light, float x, int y, int textureU, int textureV) |
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