net.minecraft.client.renderer

public class ScreenEffectRenderer

gqm
net.minecraft.client.renderer.ScreenEffectRenderer
net.minecraft.class_4603
net.minecraft.unmapped.C_htopfuab
net.minecraft.client.gui.hud.InGameOverlayRenderer
net.minecraft.client.gui.hud.in_game.InGameOverlayRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
UNDERWATER_LOCATION
field_20986
f_tieevwnl
UNDERWATER_TEXTURE
UNDERWATER_TEXTURE

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static void
a(foz arg0, fjj arg1, gqa arg2)
renderScreenEffect(Minecraft arg0, PoseStack arg1, MultiBufferSource arg2)
method_23067(class_310 arg0, class_4587 arg1, class_4597 arg2)
m_rjqqxdkq(C_ayfeobid arg0, C_cnszsxvd arg1, C_igrgeffe arg2)
renderOverlays(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
renderOverlays(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
private static BlockState
a(crc arg0)
getViewBlockingState(Player arg0)
method_24225(class_1657 arg0)
m_xpiqtnfs(C_jzrpycqo arg0)
getInWallBlockState(PlayerEntity player)
getInWallBlockState(PlayerEntity player)
private static void
a(hix arg0, fjj arg1, gqa arg2)
renderTex(TextureAtlasSprite arg0, PoseStack arg1, MultiBufferSource arg2)
method_23068(class_1058 arg0, class_4587 arg1, class_4597 arg2)
m_yqvxlrbh(C_uflrwbwt arg0, C_cnszsxvd arg1, C_igrgeffe arg2)
renderInWallOverlay(Sprite sprite, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
renderInWallOverlay(Sprite sprite, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
private static void
b(foz arg0, fjj arg1, gqa arg2)
renderWater(Minecraft arg0, PoseStack arg1, MultiBufferSource arg2)
method_23069(class_310 arg0, class_4587 arg1, class_4597 arg2)
m_aqvrjdjw(C_ayfeobid arg0, C_cnszsxvd arg1, C_igrgeffe arg2)
renderUnderwaterOverlay(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
renderUnderwaterOverlay(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
private static void
a(fjj arg0, gqa arg1)
renderFire(PoseStack arg0, MultiBufferSource arg1)
method_23070(class_4587 arg0, class_4597 arg1)
m_rbagdymq(C_cnszsxvd arg0, C_igrgeffe arg1)
renderFireOverlay(MatrixStack matrices, VertexConsumerProvider vertexConsumers)
renderFireOverlay(MatrixStack matrices, VertexConsumerProvider vertexConsumers)