protected ShaderManager$Configs | |
private static void | | a(alg arg0, avb arg1, fiz$a arg2, Map<alg, avb> arg3, com.google.common.collect.ImmutableMap$Builder<gqr$e, String> arg4) | | loadShader(ResourceLocation arg0, Resource arg1, CompiledShader$Type arg2, Map<ResourceLocation, Resource> arg3, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String> arg4) | | method_62939(class_2960 arg0, class_3298 arg1, class_10141$class_282 arg2, Map<class_2960, class_3298> arg3, com.google.common.collect.ImmutableMap$Builder<class_10151$class_10155, String> arg4) | | m_fztjlkai(C_ncpywfca arg0, C_tuynegco arg1, C_ycbckgjc$C_sqzcsgmd arg2, Map<C_ncpywfca, C_tuynegco> arg3, com.google.common.collect.ImmutableMap$Builder<C_fpwiwmrb$C_exdubsui, String> arg4) | | loadShaderSource(Identifier id, Resource resource, CompiledShader$Type type, Map<Identifier, Resource> allResources, com.google.common.collect.ImmutableMap$Builder<ShaderLoader$ShaderSourceKey, String> builder) | | m_fztjlkai(Identifier id, Resource arg1, C_ycbckgjc$C_sqzcsgmd type, Map<Identifier, Resource> arg3, com.google.common.collect.ImmutableMap$Builder<C_fpwiwmrb$C_exdubsui, String> arg4) |
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private static GlslPreprocessor | | a(Map<alg, avb> arg0, alg arg1) | | createPreprocessor(Map<ResourceLocation, Resource> arg0, ResourceLocation arg1) | | method_62950(Map<class_2960, class_3298> arg0, class_2960 arg1) | | m_ibcsbyrc(Map<C_ncpywfca, C_tuynegco> arg0, C_ncpywfca arg1) | | createImportProcessor(Map<Identifier, Resource> allResources, Identifier id) | | m_ibcsbyrc(Map<Identifier, Resource> arg0, Identifier id) |
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private static void | | a(alg arg0, avb arg1, com.google.common.collect.ImmutableMap$Builder<alg, gqt> arg2) | | loadProgram(ResourceLocation arg0, Resource arg1, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig> arg2) | | method_62938(class_2960 arg0, class_3298 arg1, com.google.common.collect.ImmutableMap$Builder<class_2960, class_10157> arg2) | | m_tfrxwjyc(C_ncpywfca arg0, C_tuynegco arg1, com.google.common.collect.ImmutableMap$Builder<C_ncpywfca, C_gcohsdze> arg2) | | loadDefinition(Identifier id, Resource resource, com.google.common.collect.ImmutableMap$Builder<Identifier, ShaderProgramDefinition> builder) | | m_tfrxwjyc(Identifier id, Resource arg1, com.google.common.collect.ImmutableMap$Builder<Identifier, C_gcohsdze> arg2) |
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private static void | | b(alg arg0, avb arg1, com.google.common.collect.ImmutableMap$Builder<alg, gqf> arg2) | | loadPostChain(ResourceLocation arg0, Resource arg1, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig> arg2) | | method_62953(class_2960 arg0, class_3298 arg1, com.google.common.collect.ImmutableMap$Builder<class_2960, class_9962> arg2) | | m_mpuurtka(C_ncpywfca arg0, C_tuynegco arg1, com.google.common.collect.ImmutableMap$Builder<C_ncpywfca, C_vxcudcpg> arg2) | | loadPostEffect(Identifier id, Resource resource, com.google.common.collect.ImmutableMap$Builder<Identifier, PostEffectPipeline> builder) | | m_mpuurtka(Identifier id, Resource arg1, com.google.common.collect.ImmutableMap$Builder<Identifier, ShaderEffectConfig> arg2) |
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private static boolean | |
private static boolean | |
protected void | | a(gqr$c arg0, avd arg1, bqo arg2) | | apply(ShaderManager$Configs arg0, ResourceManager arg1, ProfilerFiller arg2) | | method_62945(class_10151$class_10153 arg0, class_3300 arg1, class_3695 arg2) | | m_qyjdqkiw(C_fpwiwmrb$C_shwjsezb arg0, C_tmnrpasf arg1, C_eslcbfsq arg2) | | apply(ShaderLoader$Definitions arg0, ResourceManager arg1, Profiler arg2) | | apply(C_fpwiwmrb$C_shwjsezb arg0, ResourceManager resourceManager, Profiler profiler) |
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public String | | c() | | getName() | | method_22322() | | m_xcuczpmx() | | getName() | | getName() |
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private void | |
public void | |
private CompiledShader | | a(avg arg0, alg arg1, fiz$a arg2, gqq arg3) | | preloadShader(ResourceProvider arg0, ResourceLocation arg1, CompiledShader$Type arg2, ShaderDefines arg3) | | method_62943(class_5912 arg0, class_2960 arg1, class_10141$class_282 arg2, class_10149 arg3) | | m_oorqpcud(C_xadhkzfq arg0, C_ncpywfca arg1, C_ycbckgjc$C_sqzcsgmd arg2, C_wechclhy arg3) | | compileShader(ResourceFactory factory, Identifier id, CompiledShader$Type type, Defines defines) | | m_oorqpcud(ResourceFactory arg0, Identifier id, C_ycbckgjc$C_sqzcsgmd arg2, C_wechclhy arg3) |
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public CompiledShaderProgram | |
public CompiledShaderProgram | |
static CompiledShaderProgram | | a(gqs arg0, gqt arg1, fiz arg2, fiz arg3) | | linkProgram(ShaderProgram arg0, ShaderProgramConfig arg1, CompiledShader arg2, CompiledShader arg3) | | method_62948(class_10156 arg0, class_10157 arg1, class_10141 arg2, class_10141 arg3) | | m_vwtvvgpn(C_amxeyjrr arg0, C_gcohsdze arg1, C_ycbckgjc arg2, C_ycbckgjc arg3) | | createProgram(ShaderProgramKey key, ShaderProgramDefinition definition, CompiledShader vertexShader, CompiledShader fragmentShader) |
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public PostChain | |
public void | |