net.minecraft.core.dispenser

public class DefaultDispenseItemBehavior

implements DispenseItemBehavior

lf
net.minecraft.core.dispenser.DefaultDispenseItemBehavior
net.minecraft.class_2347
net.minecraft.unmapped.C_dnfsxzwl
net.minecraft.block.dispenser.ItemDispenserBehavior
net.minecraft.block.dispenser.DefaultDispenserBehavior

Field summary

Modifier and TypeField
private static final int
c
DEFAULT_ACCURACY
field_51916
f_vkzertet
field_51916
DEFAULT_SPAWN_VELOCITY_DEVIATION

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public final ItemStack
dispense(ld arg0, czd arg1)
dispense(BlockSource arg0, ItemStack arg1)
dispense(class_2342 arg0, class_1799 arg1)
dispense(BlockPointer arg0, ItemStack arg1)
protected ItemStack
a(ld arg0, czd arg1)
execute(BlockSource arg0, ItemStack arg1)
method_10135(class_2342 arg0, class_1799 arg1)
m_clhynwvb(C_wzdnszcs arg0, C_sddaxwyk arg1)
dispenseSilently(BlockPointer pointer, ItemStack stack)
dispenseImpl(DispenserContext context, ItemStack stack)
public static void
a(dja arg0, czd arg1, int arg2, ja arg3, jo arg4)
spawnItem(Level arg0, ItemStack arg1, int arg2, Direction arg3, Position arg4)
method_10134(class_1937 arg0, class_1799 arg1, int arg2, class_2350 arg3, class_2374 arg4)
m_zoenssci(C_cdctfzbn arg0, C_sddaxwyk arg1, int arg2, C_xpuuihxf arg3, C_ogbhoqwb arg4)
spawnItem(World world, ItemStack stack, int speed, Direction side, Position pos)
spawnItem(World world, ItemStack stack, int velocityDeviation, Direction side, Position pos)
protected void
a(ld arg0)
playSound(BlockSource arg0)
method_10136(class_2342 arg0)
m_nvxshqvu(C_wzdnszcs arg0)
playSound(BlockPointer pointer)
playSound(DispenserContext context)
protected void
a(ld arg0, ja arg1)
playAnimation(BlockSource arg0, Direction arg1)
method_10133(class_2342 arg0, class_2350 arg1)
m_bzvzsacf(C_wzdnszcs arg0, C_xpuuihxf arg1)
spawnParticles(BlockPointer pointer, Direction side)
spawnParticles(DispenserContext context, Direction side)
private static void
b(ld arg0)
playDefaultSound(BlockSource arg0)
method_60578(class_2342 arg0)
m_umjaspru(C_wzdnszcs arg0)
syncDispensesEvent(BlockPointer pointer)
playDefaultSound(DispenserContext context)
private static void
b(ld arg0, ja arg1)
playDefaultAnimation(BlockSource arg0, Direction arg1)
method_60580(class_2342 arg0, class_2350 arg1)
m_yfabkxkw(C_wzdnszcs arg0, C_xpuuihxf arg1)
syncActivatesEvent(BlockPointer pointer, Direction side)
spawnDefaultParticles(DispenserContext block, Direction direction)
protected ItemStack
a(ld arg0, czd arg1, czd arg2)
consumeWithRemainder(BlockSource arg0, ItemStack arg1, ItemStack arg2)
method_60577(class_2342 arg0, class_1799 arg1, class_1799 arg2)
m_hdvxaiaq(C_wzdnszcs arg0, C_sddaxwyk arg1, C_sddaxwyk arg2)
decrementStackWithRemainder(BlockPointer pointer, ItemStack stack, ItemStack remainder)
consumeWithRemainder(DispenserContext block, ItemStack dispensedStack, ItemStack remainder)
private void
b(ld arg0, czd arg1)
addToInventoryOrDispense(BlockSource arg0, ItemStack arg1)
method_60579(class_2342 arg0, class_1799 arg1)
m_fhxczazc(C_wzdnszcs arg0, C_sddaxwyk arg1)
addStackOrSpawn(BlockPointer pointer, ItemStack stack)
insertAndSpawnExcess(DispenserContext block, ItemStack stack)