public static List<GameTestBatch> | | a(Collection<je$c<sr>> arg0, sk$a arg1, arq arg2) | | divideIntoBatches(Collection<Holder$Reference<GameTestInstance>> arg0, GameTestBatchFactory$TestDecorator arg1, ServerLevel arg2) | | method_66925(Collection<class_6880$class_6883<class_10660>> arg0, class_9113$class_10658 arg1, class_3218 arg2) | | m_yghzwghy(Collection<C_cjzoxshv$C_rjzpeyec<C_sgqyqcye>> arg0, C_doimveny$C_cmoqjvtu arg1, C_bdwnwhiu arg2) | | batch(Collection<RegistryEntry$Reference<TestInstance>> instances, Batches$Decorator decorator, ServerWorld world) | | m_yghzwghy(Collection<Holder$Reference<C_sgqyqcye>> arg0, C_doimveny$C_cmoqjvtu arg1, ServerWorld world) |
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public static GameTestRunner$GameTestBatcher | | a() | | fromGameTestInfo() | | method_56188() | | m_icvanvvq() | | defaultBatcher() |
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public static GameTestRunner$GameTestBatcher | | a(int arg0) | | fromGameTestInfo(int arg0) | | method_61092(int arg0) | | m_hunrvuvs(int arg0) | | batcher(int batchSize) |
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public static GameTestBatch | | a(Collection<sq> arg0, je<tl> arg1, int arg2) | | toGameTestBatch(Collection<GameTestInfo> arg0, Holder<TestEnvironmentDefinition> arg1, int arg2) | | method_56195(Collection<class_4517> arg0, class_6880<class_10665> arg1, int arg2) | | m_xjkovskr(Collection<C_agwojffm> arg0, C_cjzoxshv<C_abtsieoj> arg1, int arg2) | | create(Collection<GameTestState> states, RegistryEntry<TestEnvironmentDefinition> environment, int index) | | m_xjkovskr(Collection<GameTestState> gameTestInfos, Holder<C_abtsieoj> environment, int index) |
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