net.minecraft.gametest.framework

public class GameTestBatchFactory

sk
net.minecraft.gametest.framework.GameTestBatchFactory
net.minecraft.class_9113
net.minecraft.unmapped.C_doimveny
net.minecraft.test.Batches
net.minecraft.unmapped.C_doimveny

Field summary

Modifier and TypeField
private static final int
b
MAX_TESTS_PER_BATCH
field_48467
f_txbhatvm
BATCH_SIZE
public static final GameTestBatchFactory$TestDecorator
a
DIRECT
field_56170
f_uejgetkq
DEFAULT_DECORATOR

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static List<GameTestBatch>
a(Collection<je$c<sr>> arg0, sk$a arg1, arq arg2)
divideIntoBatches(Collection<Holder$Reference<GameTestInstance>> arg0, GameTestBatchFactory$TestDecorator arg1, ServerLevel arg2)
method_66925(Collection<class_6880$class_6883<class_10660>> arg0, class_9113$class_10658 arg1, class_3218 arg2)
m_yghzwghy(Collection<C_cjzoxshv$C_rjzpeyec<C_sgqyqcye>> arg0, C_doimveny$C_cmoqjvtu arg1, C_bdwnwhiu arg2)
batch(Collection<RegistryEntry$Reference<TestInstance>> instances, Batches$Decorator decorator, ServerWorld world)
m_yghzwghy(Collection<Holder$Reference<C_sgqyqcye>> arg0, C_doimveny$C_cmoqjvtu arg1, ServerWorld world)
public static GameTestRunner$GameTestBatcher
a()
fromGameTestInfo()
method_56188()
m_icvanvvq()
defaultBatcher()
public static GameTestRunner$GameTestBatcher
a(int arg0)
fromGameTestInfo(int arg0)
method_61092(int arg0)
m_hunrvuvs(int arg0)
batcher(int batchSize)
public static GameTestBatch
a(Collection<sq> arg0, je<tl> arg1, int arg2)
toGameTestBatch(Collection<GameTestInfo> arg0, Holder<TestEnvironmentDefinition> arg1, int arg2)
method_56195(Collection<class_4517> arg0, class_6880<class_10665> arg1, int arg2)
m_xjkovskr(Collection<C_agwojffm> arg0, C_cjzoxshv<C_abtsieoj> arg1, int arg2)
create(Collection<GameTestState> states, RegistryEntry<TestEnvironmentDefinition> environment, int index)
m_xjkovskr(Collection<GameTestState> gameTestInfos, Holder<C_abtsieoj> environment, int index)