net.minecraft.world.level.block.entity

public class CalibratedSculkSensorBlockEntity$VibrationUser

extends SculkSensorBlockEntity$VibrationUser

All mapped superinterfaces:

VibrationSystem$User

dxl$a
net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity$VibrationUser
net.minecraft.class_8239$class_8240
net.minecraft.unmapped.C_oxwhmuzx$C_lplqdayv
net.minecraft.block.entity.CalibratedSculkSensorBlockEntity$Callback
net.minecraft.block.entity.CalibratedSculkSensorBlockEntity$SensorVibrationCallback

Constructor summary

ModifierConstructor
public (CalibratedSculkSensorBlockEntity arg0, BlockPos pos)

Method summary

Modifier and TypeMethod
public int
a()
getListenerRadius()
method_49797()
m_bspimwvf()
getRange()
getRange()
public boolean
a(arq arg0, iu arg1, je<efh> arg2, efh$a arg3)
canReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, GameEvent$Context arg3)
method_32970(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_5712$class_7397 arg3)
m_psccpmnp(C_bdwnwhiu arg0, C_hynzadkk arg1, C_cjzoxshv<C_cgkchrmc> arg2, C_cgkchrmc$C_cjhidzon arg3)
accepts(ServerWorld arg0, BlockPos arg1, RegistryEntry<GameEvent> arg2, GameEvent$Emitter arg3)
accepts(ServerWorld arg0, BlockPos arg1, Holder<GameEvent> arg2, GameEvent$Context arg3)
private int
a(dja arg0, iu arg1, eah arg2)
getBackSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_49832(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_ratcbfnm(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
getCalibrationFrequency(World world, BlockPos pos, BlockState state)
getRedstonePowerBehind(World world, BlockPos pos, BlockState state)