net.minecraft.world.level.levelgen.feature

final class LargeDripstoneFeature$LargeDripstone

ekc$a
net.minecraft.world.level.levelgen.feature.LargeDripstoneFeature$LargeDripstone
net.minecraft.class_5727$class_5728
net.minecraft.unmapped.C_bazgusfv$C_zzyycunn
net.minecraft.world.gen.feature.LargeDripstoneFeature$DripstoneGenerator
net.minecraft.world.gen.feature.LargeDripstoneFeature$DripstoneGenerator

Field summary

Modifier and TypeField
private BlockPos
a
root
field_28206
f_pcpbuban
pos
pos
private final boolean
b
pointingUp
field_28207
f_aylrugtt
isStalagmite
isStalagmite
private int
c
radius
field_28208
f_cntxqrrx
scale
scale
private final double
d
bluntness
field_28209
f_sglmovmg
bluntness
bluntness
private final double
e
scale
field_28210
f_oolimuzo
heightScale
heightScale

Constructor summary

ModifierConstructor
(BlockPos pos, boolean isStalagmite, int scale, double bluntness, double heightScale)

Method summary

Modifier and TypeMethod
private int
a()
getHeight()
method_33017()
m_vkonizrp()
getBaseScale()
getBaseScale()
private int
b()
getMinY()
method_35361()
m_coliiemn()
getBottomY()
getBottomY()
private int
c()
getMaxY()
method_35362()
m_ioaercnd()
getTopY()
getTopY()
boolean
a(djz arg0, ekc$b arg1)
moveBackUntilBaseIsInsideStoneAndShrinkRadiusIfNecessary(WorldGenLevel arg0, LargeDripstoneFeature$WindOffsetter arg1)
method_33019(class_5281 arg0, class_5727$class_5729 arg1)
m_wcbcyqxd(C_ldkphtbr arg0, C_bazgusfv$C_vexywzhi arg1)
canGenerate(StructureWorldAccess world, LargeDripstoneFeature$WindModifier wind)
canGenerate(StructureWorldAccess world, LargeDripstoneFeature$WindModifier wind)
private int
a(float arg0)
getHeightAtRadius(float arg0)
method_33018(float arg0)
m_ehtjqizs(float arg0)
scale(float height)
scale(float height)
void
a(djz arg0, azv arg1, ekc$b arg2)
placeBlocks(WorldGenLevel arg0, RandomSource arg1, LargeDripstoneFeature$WindOffsetter arg2)
method_33020(class_5281 arg0, class_5819 arg1, class_5727$class_5729 arg2)
m_pqfmnqkq(C_ldkphtbr arg0, C_rlomrsco arg1, C_bazgusfv$C_vexywzhi arg2)
generate(StructureWorldAccess world, Random random, LargeDripstoneFeature$WindModifier wind)
generate(StructureWorldAccess world, RandomGenerator random, LargeDripstoneFeature$WindModifier wind)
boolean
a(elt arg0)
isSuitableForWind(LargeDripstoneConfiguration arg0)
method_33025(class_5732 arg0)
m_itvahacn(C_zsrjhaxi arg0)
generateWind(LargeDripstoneFeatureConfig config)
generateWind(LargeDripstoneFeatureConfig config)