net.minecraft.world.level.levelgen.structure.structures

public class DesertPyramidPiece

extends ScatteredFeaturePiece

esw
net.minecraft.world.level.levelgen.structure.structures.DesertPyramidPiece
net.minecraft.class_3346
net.minecraft.unmapped.C_pdicyjjw
net.minecraft.structure.DesertTempleGenerator
net.minecraft.structure.DesertTempleGenerator

Field summary

Modifier and TypeField
public static final int
h
WIDTH
field_34725
f_tlldcjhp
WIDTH
WIDTH
public static final int
i
DEPTH
field_34726
f_bowjauhs
DEPTH
DEPTH
private final boolean[]
j
hasPlacedChest
field_14397
f_qayoukgv
hasPlacedChest
hasPlacedChest
private final List<BlockPos>
k
potentialSuspiciousSandWorldPositions
field_42856
f_kjypuglb
potentialSuspiciousSandPositions
potentialSuspiciousSandPositions
private BlockPos
l
randomCollapsedRoofPos
field_44482
f_tehkdtkm
basementMarkerPos
pos

Constructor summary

ModifierConstructor
public (RandomSource random, int x, int z)
public (CompoundTag nbt)

Method summary

Modifier and TypeMethod
protected void
a(err arg0, tz arg1)
addAdditionalSaveData(StructurePieceSerializationContext arg0, CompoundTag arg1)
method_14943(class_6625 arg0, class_2487 arg1)
m_ovlrimpa(C_ywyzxrzo arg0, C_hhlwcnih arg1)
writeNbt(StructureContext arg0, NbtCompound arg1)
writeNbt(StructurePieceSerializationContext arg0, NbtCompound arg1)
public void
a(djz arg0, djw arg1, ecf arg2, azv arg3, eqt arg4, dih arg5, iu arg6)
postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
m_vtoyspel(C_ldkphtbr arg0, C_rhdulivw arg1, C_kgfalbim arg2, C_rlomrsco arg3, C_hmqypqzz arg4, C_ynrszrtu arg5, C_hynzadkk arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
generate(StructureWorldAccess arg0, StructureManager arg1, ChunkGenerator arg2, RandomGenerator arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
private void
a(djz arg0, eqt arg1)
addCellar(WorldGenLevel arg0, BoundingBox arg1)
method_49261(class_5281 arg0, class_3341 arg1)
m_wgklbgrd(C_ldkphtbr arg0, C_hmqypqzz arg1)
generateBasement(StructureWorldAccess world, BlockBox chunkBox)
generateBasement(StructureWorldAccess world, BlockBox box)
private void
a(iu arg0, djz arg1, eqt arg2)
addCellarStairs(BlockPos arg0, WorldGenLevel arg1, BoundingBox arg2)
method_49264(class_2338 arg0, class_5281 arg1, class_3341 arg2)
m_zdneekko(C_hynzadkk arg0, C_ldkphtbr arg1, C_hmqypqzz arg2)
generateBasementStairs(BlockPos pos, StructureWorldAccess world, BlockBox chunkBox)
generateBasementStairs(BlockPos pos, StructureWorldAccess world, BlockBox box)
private void
b(iu arg0, djz arg1, eqt arg2)
addCellarRoom(BlockPos arg0, WorldGenLevel arg1, BoundingBox arg2)
method_49266(class_2338 arg0, class_5281 arg1, class_3341 arg2)
m_opyahfno(C_hynzadkk arg0, C_ldkphtbr arg1, C_hmqypqzz arg2)
generateSuspiciousSandRoom(BlockPos pos, StructureWorldAccess world, BlockBox chunkBox)
generateSuspiciousSandRoom(BlockPos pos, StructureWorldAccess world, BlockBox box)
private void
c(int arg0, int arg1, int arg2)
placeSand(int arg0, int arg1, int arg2)
method_49259(int arg0, int arg1, int arg2)
m_zqmqfmaz(int arg0, int arg1, int arg2)
addPotentialSuspiciousSandPosition(int x, int y, int z)
addPotentialSuspiciousSandPosition(int x, int y, int z)
private void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
placeSandBox(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_49263(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
m_ptvlamga(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
addPotentialSuspiciousSandArea(int startX, int startY, int startZ, int endX, int endY, int endZ)
addPotentialSuspiciousSandArea(int startX, int startY, int startZ, int endX, int endY, int endZ)
private void
a(djz arg0, int arg1, int arg2, int arg3, eqt arg4)
placeCollapsedRoofPiece(WorldGenLevel arg0, int arg1, int arg2, int arg3, BoundingBox arg4)
method_49260(class_5281 arg0, int arg1, int arg2, int arg3, class_3341 arg4)
m_kqqatmki(C_ldkphtbr arg0, int arg1, int arg2, int arg3, C_hmqypqzz arg4)
addSandOrSandstone(StructureWorldAccess world, int x, int y, int z, BlockBox chunkBox)
addSandOrSandstone(StructureWorldAccess world, int x, int y, int z, BlockBox box)
private void
a(djz arg0, eqt arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
placeCollapsedRoof(WorldGenLevel arg0, BoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
method_49262(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
m_ixvtlxvk(C_ldkphtbr arg0, C_hmqypqzz arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateBasementRoof(StructureWorldAccess world, BlockBox chunkBox, int startX, int y, int startZ, int endX, int endZ)
generateBasementRoof(StructureWorldAccess world, BlockBox box, int startX, int y, int startZ, int endX, int endZ)
public List<BlockPos>
b()
getPotentialSuspiciousSandWorldPositions()
method_49265()
m_dlqabbta()
getPotentialSuspiciousSandPositions()
getPotentialSuspiciousSandPositions()
public BlockPos
c()
getRandomCollapsedRoofPos()
method_51180()
m_dsmefyxf()
getBasementMarkerPos()
getPos()