net.minecraft.world.level.levelgen.structure.structures

public class JungleTemplePiece

extends ScatteredFeaturePiece

etd
net.minecraft.world.level.levelgen.structure.structures.JungleTemplePiece
net.minecraft.class_3348
net.minecraft.unmapped.C_vyawqzeu
net.minecraft.structure.JungleTempleGenerator
net.minecraft.structure.JungleTempleGenerator

Field summary

Modifier and TypeField
public static final int
h
WIDTH
field_34727
f_invsslhr
field_34727
WIDTH
public static final int
i
DEPTH
field_34728
f_vdllpvyz
DEPTH
DEPTH
private boolean
j
placedMainChest
field_14402
f_fnhudfuu
placedMainChest
placedMainChest
private boolean
k
placedHiddenChest
field_14401
f_yuospzrh
placedHiddenChest
placedHiddenChest
private boolean
l
placedTrap1
field_14400
f_viwlslkw
placedTrap1
placedTrap1
private boolean
m
placedTrap2
field_14399
f_jjruquot
placedTrap2
placedTrap2
private static final JungleTemplePiece$MossStoneSelector
n
STONE_SELECTOR
field_14403
f_hlavfcqe
COBBLESTONE_RANDOMIZER
COBBLESTONE_RANDOMIZER

Constructor summary

ModifierConstructor
public (RandomSource random, int x, int z)
public (CompoundTag nbt)

Method summary

Modifier and TypeMethod
protected void
a(err arg0, tz arg1)
addAdditionalSaveData(StructurePieceSerializationContext arg0, CompoundTag arg1)
method_14943(class_6625 arg0, class_2487 arg1)
m_ovlrimpa(C_ywyzxrzo arg0, C_hhlwcnih arg1)
writeNbt(StructureContext arg0, NbtCompound arg1)
writeNbt(StructurePieceSerializationContext arg0, NbtCompound arg1)
public void
a(djz arg0, djw arg1, ecf arg2, azv arg3, eqt arg4, dih arg5, iu arg6)
postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
m_vtoyspel(C_ldkphtbr arg0, C_rhdulivw arg1, C_kgfalbim arg2, C_rlomrsco arg3, C_hmqypqzz arg4, C_ynrszrtu arg5, C_hynzadkk arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
generate(StructureWorldAccess arg0, StructureManager arg1, ChunkGenerator arg2, RandomGenerator arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)