net.minecraft.world.level.levelgen.structure.structures

public class OceanMonumentPieces$MonumentBuilding

extends OceanMonumentPieces$OceanMonumentPiece

etl$h
net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$MonumentBuilding
net.minecraft.class_3366$class_3374
net.minecraft.unmapped.C_rbvfwmfa$C_cezcewsr
net.minecraft.structure.OceanMonumentGenerator$Base
net.minecraft.structure.OceanMonumentGenerator$Base

Field summary

Modifier and TypeField
private static final int
C
WIDTH
field_31602
f_qembfxrd
SIZE_X
WIDTH
private static final int
D
HEIGHT
field_31603
f_frbpoina
SIZE_Y
HEIGHT
private static final int
E
DEPTH
field_31604
f_jjomndur
SIZE_Z
DEPTH
public static final int
a
BIOME_RANGE_CHECK
field_31606
f_hhdfvfij
BIOME_CHECK_RADIUS
BIOME_RANGE_CHECK
private static final int
F
TOP_POSITION
field_31605
f_pqqfcodf
field_31605
TOP_POSITION
private OceanMonumentPieces$RoomDefinition
G
sourceRoom
field_14464
f_nidyaahf
entryPieceSetting
sourceRoom
private OceanMonumentPieces$RoomDefinition
H
coreRoom
field_14466
f_srnhkynk
coreRoomPieceSetting
coreRoom
private final List<OceanMonumentPieces$OceanMonumentPiece>
I
childPieces
field_14465
f_yzikzklp
children
childPieces

Constructor summary

ModifierConstructor
public (RandomSource random, int x, int z, Direction orientation)
public (CompoundTag nbt)

Method summary

Modifier and TypeMethod
private List<OceanMonumentPieces$RoomDefinition>
b(azv arg0)
generateRoomGraph(RandomSource arg0)
method_14760(class_5819 arg0)
m_vlxldfnu(C_rlomrsco arg0)
setupPieces(Random random)
generatePieceGraph(RandomGenerator random)
public void
a(djz arg0, djw arg1, ecf arg2, azv arg3, eqt arg4, dih arg5, iu arg6)
postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
m_vtoyspel(C_ldkphtbr arg0, C_rhdulivw arg1, C_kgfalbim arg2, C_rlomrsco arg3, C_hmqypqzz arg4, C_ynrszrtu arg5, C_hynzadkk arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
generate(StructureWorldAccess arg0, StructureManager arg1, ChunkGenerator arg2, RandomGenerator arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
private void
a(boolean arg0, int arg1, djz arg2, azv arg3, eqt arg4)
generateWing(boolean arg0, int arg1, WorldGenLevel arg2, RandomSource arg3, BoundingBox arg4)
method_14761(boolean arg0, int arg1, class_5281 arg2, class_5819 arg3, class_3341 arg4)
m_qgpcbfef(boolean arg0, int arg1, C_ldkphtbr arg2, C_rlomrsco arg3, C_hmqypqzz arg4)
generateWing(boolean side, int start, StructureWorldAccess world, Random random, BlockBox box)
generateWing(boolean arg0, int startX, StructureWorldAccess world, RandomGenerator random, BlockBox box)
private void
a(djz arg0, azv arg1, eqt arg2)
generateEntranceArchs(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14763(class_5281 arg0, class_5819 arg1, class_3341 arg2)
m_cthmklbf(C_ldkphtbr arg0, C_rlomrsco arg1, C_hmqypqzz arg2)
generateEntranceArches(StructureWorldAccess world, Random random, BlockBox box)
generateEntranceArches(StructureWorldAccess world, RandomGenerator random, BlockBox box)
private void
b(djz arg0, azv arg1, eqt arg2)
generateEntranceWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14762(class_5281 arg0, class_5819 arg1, class_3341 arg2)
m_hayyelwh(C_ldkphtbr arg0, C_rlomrsco arg1, C_hmqypqzz arg2)
generateEntranceWall(StructureWorldAccess world, Random random, BlockBox box)
generateEntranceWall(StructureWorldAccess world, RandomGenerator random, BlockBox box)
private void
c(djz arg0, azv arg1, eqt arg2)
generateRoofPiece(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14765(class_5281 arg0, class_5819 arg1, class_3341 arg2)
m_cxamvggr(C_ldkphtbr arg0, C_rlomrsco arg1, C_hmqypqzz arg2)
generateRoof(StructureWorldAccess world, Random random, BlockBox box)
generateRoofPiece(StructureWorldAccess world, RandomGenerator random, BlockBox box)
private void
d(djz arg0, azv arg1, eqt arg2)
generateLowerWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14764(class_5281 arg0, class_5819 arg1, class_3341 arg2)
m_fegnywjf(C_ldkphtbr arg0, C_rlomrsco arg1, C_hmqypqzz arg2)
generateLevelOne(StructureWorldAccess world, Random random, BlockBox box)
generateLowerWall(StructureWorldAccess world, RandomGenerator random, BlockBox box)
private void
e(djz arg0, azv arg1, eqt arg2)
generateMiddleWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14766(class_5281 arg0, class_5819 arg1, class_3341 arg2)
m_budapbil(C_ldkphtbr arg0, C_rlomrsco arg1, C_hmqypqzz arg2)
generateLevelTwo(StructureWorldAccess world, Random random, BlockBox box)
generateMiddleWall(StructureWorldAccess world, RandomGenerator random, BlockBox box)
private void
f(djz arg0, azv arg1, eqt arg2)
generateUpperWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14767(class_5281 arg0, class_5819 arg1, class_3341 arg2)
m_odvoseie(C_ldkphtbr arg0, C_rlomrsco arg1, C_hmqypqzz arg2)
generateLevelThree(StructureWorldAccess world, Random random, BlockBox box)
generateUpperWall(StructureWorldAccess world, RandomGenerator random, BlockBox box)